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  1. Kaemik

    Which build is best for archer/mage

    If I was going footmage/archer I would probably go pure Sheevra. Reason being is their attribute cap is completely maxed out PLUS they essentially get 20 free points of strength as it matters to their build. It's going to let you spread your attribute points the furthest in a build that has no...
  2. Kaemik

    Archery

    This would make sense. Archery feels really good when you're shooting at a stationary springbok or a target running in a straight line. It is VERY hard to hit anyone who is trying to play evasive. Slow travel time would explain that. I was having to put a rather significant lead on my target...
  3. Kaemik

    Guide for a Hybrid between Mounted Combat and a Footfighter

    Full Veela MA is a nice option in that if the mount goes down it can continue serving the role of a kiter archer. My only major critique of the build is I think heavy armor training is a bit excessive. Full Veelas don't want to wear armor that decreases stam regen and based on the testing I've...
  4. Kaemik

    List/summary of all things/Bugs that have to be fixed/polished before release (plz try to complete the List, if you find a bug)

    I'd prefer the latter. It's going to be exceptionally important with tames/dominated pets. I feel like the risk we run in the current system is them feeling underpowered because they get hung up on seemingly minor terrain features and declared "underpowered". Then in the future when pathing is...
  5. Kaemik

    Meduli - Redesign

    I actually really like Kranesh. If they do anything, expand the underground portion. Otherwise, just optimize it better. I don't care who made it. It's a cool town layout.
  6. Kaemik

    Taming and Animal Care (As they are now) Should be Crafting Skills

    No. I'm saying you NEED a 2nd account to be a tamer or thief without nerfing your combat main. This is not true for any other roles in the game because every other role either IS a combat role or is appropriately classified as a profession. If I want to be a fighter and a weaponsmith I can do so...
  7. Kaemik

    Taming and Animal Care (As they are now) Should be Crafting Skills

    For the particularly thick-headed, the above post is not arguing I SHOULDN'T have to make hard choices about what skills to put in the build. It's arguing that only an utter fool would make taming and animal care two of them if they care about their combat effectiveness. That build gains zero...
  8. Kaemik

    Taming and Animal Care (As they are now) Should be Crafting Skills

    Just going to bring this one back to the forefront since we are getting taming next week. We also now have a VERY nice tool to illustrate my point now though. Say I want to be a tamer/archer. Lets look at this skillmap: Just a quick dirty build with the essential movements, all the archery...
  9. Kaemik

    If Nothing Else, Make Races Good at What They SHOULD Be Good At

    I'm cautiously optimistic to see "Racial Balance" on the roadmap. I'll hold off further commentary on this subject until we see what that means.
  10. Kaemik

    To help ensure the success of the game would you...?

    In the past I have paid for copies of games for friends I particularly wanted to come to a game with me. I'm not sure I'm in a position to do that currently, but that's the only form of sponsorship I would do for any game. Because the people I invested money in were people I felt were worth the...
  11. Kaemik

    If Nothing Else, Make Races Good at What They SHOULD Be Good At

    If a kid is failing in literally every single class you aren't going to stop pushing them to do better just because they stop failing in a single class. The line in the sand isn't getting moved. The line in the sand is there should be some legitimate choice among race/build and that those...
  12. Kaemik

    List/summary of all things/Bugs that have to be fixed/polished before release (plz try to complete the List, if you find a bug)

    Agreed. I don't understand why they don't just do something like 50 XP for a bandit, 100 for a veteran bandit, 200 for a risar. This REALLY is important for Thursars who are supposed to be able to become friendly with Risars through clade gifts.
  13. Kaemik

    Guide for a Hybrid between Mounted Combat and a Footfighter

    The upper range of hammers is much higher than the str requirement upper range of axes, but the lower range is also lower than the lower range str requirement of axes. Hammers just have a huge range of str requirements compared to axes.
  14. Kaemik

    Guide for a Hybrid between Mounted Combat and a Footfighter

    So lances, are they couchable? If so I would hope that's part of the intent of this system. A couched lance not actually being swung and therefore not incurring the penalty / being able to be weight stacked more than any other mounted weapon for supreme damage on mounted charges. If that isn't...
  15. Kaemik

    Nights have become ridiculous

    I was just doing a run with Jordaine where the moon illuminated the area around us very clearly but anything further out was impossible to see until closer to dawn. If it was like that all the time everywhere, and activating night vision removed that fog while a torch and certain spells extended...
  16. Kaemik

    Guide for a Hybrid between Mounted Combat and a Footfighter

    I believe it's a new mechanic specifically aimed at making mounted mauls not the meta. I hope it's true because it's insane mauls are considered better than lances. Especially when lances have their own primary. Lances for sure should be the meta for charge based mounted combat builds if the...
  17. Kaemik

    Guide for a Hybrid between Mounted Combat and a Footfighter

    Straight handle is the lighest 2h handle for hammers, but ring handle actually has the highest overall strength reduction in the testing I preformed despite being heavier. Mind you these tests were performed on steel/steel/steel weapons so the differences are pretty dramatic (By design, it gave...
  18. Kaemik

    Guide for a Hybrid between Mounted Combat and a Footfighter

    Two things that may potentially throw a wrench in your plans here. It's been hinted that Thursar will be limited in mounts if they can ride them at all, and that the weight of your weapon will give penalties when you swing it from a mount. So we might see a human and ohgmir+lance meta for...
  19. Kaemik

    If Nothing Else, Make Races Good at What They SHOULD Be Good At

    Just a reaction to the current patch. I was not proposing to make humans generally better at everything. Some humans builds already seemed very good. I was proposing we make human races more balanced against EACH OTHER within the clade. Buffing humans doesn't make a Khurite better vs a Kallard...
  20. Kaemik

    What;s the best Race for Archer ?

    *Wrong Thread*