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  1. Kaemik

    Magic, Pet's & Bugs

    I ran a horse from near Kranesh all the way to GK. It did get hung up several times including on glitched terrain that shouldn't have hung it up. But every time it happened I just ran in a circle around it until it started following me again. I'd say 3-5 times were glitches and not just me going...
  2. Kaemik

    INT Scaling on Magic

    There are screenshots of people hitting 77 but given this character was maximum possible int I'm guessing that may be based on the fact that I was casting it on myself at 50 psyche. About to run some similar tests from 50-140 psyche and then backtrack both tests to 10 (Impossible to do on the...
  3. Kaemik

    INT is for Sure Broken Currently

    Apparently the point of these anti-diminishing returns is to make hybrids more viable. Funnily enough when I suggested diminishing returns (Either investing more attribute points to raise stats the higher they get or stat payoffs getting smaller the higher you get) the main problem people had...
  4. Kaemik

    INT Scaling on Magic

    Going to make a 10 int character and test at some point. If it's consistent with 50 then no adjustments needed. If it's not then... guess I have a lot more testing. :P
  5. Kaemik

    INT is for Sure Broken Currently

    Finished
  6. Kaemik

    INT Scaling on Magic

    The categories I put in before I finished. Scaling the int as far as it can possibly go and then delevling psyche since the clade gifts I needed for int brought it up to 53. After I test at that threshold I will post.
  7. Kaemik

    Magic is stupid in mortal online 2

    I can see why Tlash is so talked about. When you compare other offensive spells against Tlash I feel like most of them pale in comparison. Earthquake and corrupt of course have their utility. I like flamestrike in theory but feel like it's mana drain is very high for a spell that also suffers a...
  8. Kaemik

    INT Scaling on Magic

    One thing I would say is that I tested 3 different spells for a reason. I think it would be very reasonable to make some spells scale more than others. For instance, if healing spells capped or hit a threshold within hybrid level int while flamestrike and thunderlash favor high intelligence...
  9. Kaemik

    INT Scaling on Magic

    @MolagAmur - Anyone is welcome to source any of my spreadsheets that I've made public. But please do credit me with them somewhere in the post if you're starting a new topic.
  10. Kaemik

    INT Scaling on Magic

    I am finishing up the spreadsheet since I know it's not a waste of time. It should be done in an hour or two. Testing 120 ATM
  11. Kaemik

    An attempt to standardize political posturings

    No keep. Houses spread around the map strategically. May have towns they frequent to trade and store goods, but little time spent in those towns or surrounding areas unless there's a good fight to be had there...
  12. Kaemik

    An attempt to standardize political posturings

    How would you classify nomadic mercenary/gankers that aim to have a limited number of allies and certainly may end up with a few enemies? I'd argue no allies/enemies is too narrow a definition of mercenaries. Especially when you say "mostly made up of fighters". That's true and that's why we...
  13. Kaemik

    What are your Opinions about Combat healing ? How much should a mage be able to heal with greater Heal ?

    I would actually really enjoy this. Quite annoying that my character draws and stows their weapon in between a charge and a cast even if my plan is to immediately blast the enemy in the face with the charged spell.
  14. Kaemik

    Buffing Spurt Could Fix Multiple Problems with Magic

    What I would do to spurt: 1. Similar damage and similar mana cost (possibly slightly lower) to outburst. 2. Same range as flamestrike. 3. Remove charge time or allow charging while moving. Spurt is currently a darn near useless spell outside grinding by splashing yourself in the face. It...
  15. Kaemik

    What are your Opinions about Combat healing ? How much should a mage be able to heal with greater Heal ?

    Unless it got changed overnight, you actually auto-stow your weapon as you charge/cast and auto-draw it as you finish each action when you try to cast in combat mode. This isn't without downsides though. I haven't tested to confirm yet but it feels like the draw/stow timers slow your casting...
  16. Kaemik

    INT is for Sure Broken Currently

    It would be nice if they added a stat similar to damage bonus for melee to make this a bit more clear. This is a rather lengthy testing process even as quick and sloppily as I'm doing it. I'll wait to re-run these tests until after mana appears to be functioning as the most logical assumption at...
  17. Kaemik

    INT is for Sure Broken Currently

    Pretty sure the only useful thing I found in that test is how much random variance I can expect testing the same dataset four times. Based on these tests the only major conclusion I can draw is that I should up the tests to 25 casts or more when I have a dataset worth testing. We know it's...
  18. Kaemik

    What are your Opinions about Combat healing ? How much should a mage be able to heal with greater Heal ?

    Ok, then use more than one archer. You're talking 200 HP max with crap protection on any mage build. And that's a build that could never outrun a melee on foot. Much lower for viable footmages. My veela hits for 30s against people in 15-16kg armor. Against a bunch of soft mages, 3-5 of you...
  19. Kaemik

    What are your Opinions about Combat healing ? How much should a mage be able to heal with greater Heal ?

    No. You have to stand still to charge up a heal. You're wearing very light armor if you intend to have the mana for lots of healing. And you actually have to land your heals unlike prettymuch every other MMO. If you think healers are OP, run like one archer with a good longbow and tell them to...
  20. Kaemik

    Magic is stupid in mortal online 2

    I do agree with this. More schools should be added ASAP and I've never been a huge fan of Ecumencial being so important to begin with. It feels much more like a supplemental school than a school that should be the backbone of the entire magic system. Like the way I've made my beta footmage...