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  1. Necromantic

    FYI: Persistent Release (Early Access) Delayed Until March 2021

    Well, the more feature complete the better.
  2. Necromantic

    Why we don´t need a flagging system

    Yeah, looking at what works in a world with no economy, no items, no npcs, almost no features, nothing but a very limited amount players of alpha/beta players totally makes sense for the future. :P
  3. Necromantic

    MO 2 world map

    Shut up and do something yourself. :P
  4. Necromantic

    i just want to play

    You mean like every other non free-to-play/buy-to-play MMORPG? Well, currently you also get the alpha/beta as additional "testing" time.
  5. Necromantic

    More Monsters with a purpose.(bring heads to guards for silver/gold)

    How is bounty hunting monsters alone an actual purpose for a monster? That is the antithesis of purpose. It's just trophy collection. They need an actual place in the world and in the lore and something to explore or figure out about them and the world. Don't just add shit to kill it. I sound...
  6. Necromantic

    An ignore command for in-game talk

    It's called a radial menu. :P Currently switching between mouse modes etc. is just annoyingly bad in MO2 though.
  7. Necromantic

    A Couple Starting Questions (Mino Dungeon and Torches etc)

    The only things they can really do is make the client render some areas truly black, so gamma won't help unless you have night vision with which you can see a bit.
  8. Necromantic

    No 3rd person confirmed

    @Henrik Nyström @Sebastian Persson So would you consider First Person View Only one of the, if not the, core features of Mortal Online?
  9. Necromantic

    No 3rd person confirmed

    Increase your FoV. Even if MO2 is currently capped to 110°. Problem is 180° FoV is pretty bad on a flat screen. I wonder if they'll ever implement proper VR support. I have a 180° 4K VR HMD lying around. Well, it literally is and it's still such in MO2. It hardly has anything to do with...
  10. Necromantic

    No 3rd person confirmed

    Well, nobody is forcing you to argue against the games number one core feature.
  11. Necromantic

    A Couple Starting Questions (Mino Dungeon and Torches etc)

    It'll also negate the clade bonuses like seeing better in the dark with night vision. Problem is there is really nothing you can do against such client side modifications. Hence they'll probably give you in game meta bonuses as well, like night vision gives you more damage or more speed in the...
  12. Necromantic

    No 3rd person confirmed

    Yes, to everyone, because it's not an advantage you are supposed to have.
  13. Necromantic

    A Couple Starting Questions (Mino Dungeon and Torches etc)

    Stop telling people to cheat with their gamma, that's now how it's intended to be. :P
  14. Necromantic

    A Couple Starting Questions (Mino Dungeon and Torches etc)

    1. Right now you can find them, later you can craft them. 2. There is nothing in the Minotaur cave right now, so not sure if that's worth exploring for you. 3. You just have to get a feeling for your surroundings, while the map is different and more stretched out than before most of us kind of...
  15. Necromantic

    No 3rd person confirmed

    To be competitive, yes you are forced to use the mode that gives you a clear awareness advantage and that is exactly why it goes against core features of the game. One core feature itself is first person only which is is directly against and that involves all kinds of things that mandate only...
  16. Necromantic

    Comittee and Public Affairs channel

    So a judiciary that has no jurisdiction?
  17. Necromantic

    Very Basic Resource Guide for Beginners

    Reminds me of the good old times when we in AI did a 10 part video series on all kinds of Mortal topics.
  18. Necromantic

    Will there be graveyards?

    Well, I mean it only makes sense for every town to have a graveyard. "Newbie content" or not.
  19. Necromantic

    Taming and Animal Care (As they are now) Should be Crafting Skills

    Well, there are a some magic schools that don't focus on combat in the planned schools for MO, just that it'll take years until they are in game, if ever.
  20. Necromantic

    Taming and Animal Care (As they are now) Should be Crafting Skills

    Well you clearly didn't pick up on or read my last post.