Search results

  1. Necromantic

    MO 2 world map

    Well, it makes sense to keep close "towns" close together and expand the wilderness. It would be weird to just stretch everything. And going by Henriks number from the quotes it would be 6x6km vs. 20x20km, so a bit more than 3 times bigger in each direction. Still not sure about the truth of...
  2. Necromantic

    New standings system

    The system doesn't sound well thought out as far as I can see anyway. Easily abusable. Needs a better system, like the one I've been talking about in MO1 for years. :P Global actions, local contextual enforcement rules, if known.
  3. Necromantic

    Beta Patch Notes 0.1.0.4

    Added: Added standings system. Added cooking and alchemy. Added tooltip support for consumable stats. Added support for pickable objects. Added custom animations for most crafting actions. Added more use tooltips to all items. Added eating and drinking. Added so crafted items now changes the...
  4. Necromantic

    no mounts in roadmap?

    Well, I meant sophistication with prominence, it's just a meh mechanic anyway. Well, it really means nothing, could be any second. We really don't know what under development means, could just mean they are working on it on the side and releasing it whenever ready.
  5. Necromantic

    Next Patch?

    Patch incoming.
  6. Necromantic

    no mounts in roadmap?

    "Under Development" doesn't mean anything for time. It's just what they are doing and not focusing on. In theory it might even come out before other things that have a more specific timeframe. Getting drunk. Weight gain or loss and potentially affected attributes in general. Prominence is meh...
  7. Necromantic

    More Monsters with a purpose.(bring heads to guards for silver/gold)

    At best you'll get an animation with no actual "physical" actor just like in MO. :P
  8. Necromantic

    More Monsters with a purpose.(bring heads to guards for silver/gold)

    Sarducaa felt a lot more fleshed out than Myrland back then. Let's hope this time they do it right for all continents from the start.
  9. Necromantic

    MO 2 world map

    Oy, are you dissing on the old AI map? :P
  10. Necromantic

    Head in a bag

    I need to be able to equip them as a weapon and punch people in their face with their... face.
  11. Necromantic

    Clade Gifts

    There is on my character planner. :p Also races are already subclades. :P You just mean the heritage system where you can mix the races of a clade.
  12. Necromantic

    FYI: Persistent Release (Early Access) Delayed Until March 2021

    I've owned SV stock since before MO beta. You guys are late to the party. And to go back to the earlier topic. Mounts are a core feature.
  13. Necromantic

    How often does your game crash?

    Once in a full moon, and when there is not enough memory when loading the world, but that's due to all the other stuff I have open.
  14. Necromantic

    Next Patch?

    Mounts will also have a big impact on balance, just as magic will. Which is why it's really pointless to have any kind of release or even balancing talks without them in.
  15. Necromantic

    Archery

    That is mostly only true for Ecumenical magic, and few other schools, while on foot.
  16. Necromantic

    Next Patch?

    I actually wonder about the roadmap. Does the End of December Ecumenical mean the whole school. Also we need taming and mounts soon.
  17. Necromantic

    Clade Gifts

    The ones that do, do increase your attributes by 1. But that alone doesn't do much.
  18. Necromantic

    Clade Gifts

    MO should have longer term progression so you can't just willy-nilly reroll or change your skills around. Choices have to be actual meaning else you may as well just leave them out. We'll have to see what it actually entails to reset your Clade gifts or if that option may even just be in for...
  19. Necromantic

    Clade Gifts

    If you want multiple play styles you will already require multiple accounts, especially if you want to be the best at a specific thing. Clades will have an impact no matter how big and so should all your choices. It's why I still think, at least 2 Characters per account would be better. So you...
  20. Necromantic

    Next Patch?

    Looking forward to experimenting with cooking, if it's in. Also interested to see what the visible resources will look like. Whether it's only some shading or other means as well.