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  1. ElPerro

    [Suggestion] Darkfall Feature : Transfer spells (mana to stam, health to mana, stam to health)

    Transfers were aids in DF. I'd prefer them copy the actual good parts of their magic system like projectile spells.
  2. ElPerro

    We need dark grim atmosphere in game

    So you cant pve with a darker atmosphere? :unsure:
  3. ElPerro

    Current state of combat/archery and issues with them.

    I'd say the stam usage is a big factor as well, ppl can just chase you forever while shooting with no wobble for 60s. If those bows were made with dense crepite you could justify the damage, but with how easy it is to get crepite and emalj you cant. And with 100 skills you can be an effective...
  4. ElPerro

    Optimizing the criminal system.

    Maybe outside it should only count for ppl that set their home priest to Tindrem? That way the militia can fight raiding guilds using blue players without losing standing themselves. As for MCs, if your gonna make them regional, might as well just remove them altogether. The standing system is...
  5. ElPerro

    Huge Feedback about the flagging System and how to improve it.

    They really need to remove murdercounts and make the flagging system truly regional.
  6. ElPerro

    Bow Tweaks

    Some ppl wanted to deny the existence of no stam bows but its obvious they are a thing now. They are even worse than in MO1 since the damage is way higher, and this is using cheap crepite bows lol
  7. ElPerro

    Remove lictors from graveyards

    I was there actually. Saw no gankings inside town, it wasnt a "24/7 gank zone" like some ppl in help chat where whining about. At most some ppl got ganked while extracting. When a group of like 10 or 15 pvpers tried to raid they got zerged by a million random kids, got pushed all the way to fab...
  8. ElPerro

    Huge Feedback about the flagging System and how to improve it.

    Remove murder counts they are useless Guards should only attack criminals or players with no standing Make standing truly local (you can only lower standing from the nation u were killed in) Bring back local grey flag so you can protect yourself as criminal Let us see grey/local flags again on...
  9. ElPerro

    Remove lictors from graveyards

    Maybe this would make sense on capital cities but everywhere else should be up to the cities own militia/arpk guilds to protect noobs. Believe it or not, graveyard pvp serves as an introduction for shit players to pvp with other shit players in their same skill level, you cant expect them to...
  10. ElPerro

    Remove lictors from graveyards

    Why the hell is safezone farming a thing now? We never had this security in MO1 and lictors were only placed at capital cities. Now every graveyard has a lictor inside that ignores mobs so you can farm in complete safety? Are we adding a pvp toggle next?
  11. ElPerro

    Ping Equalization and How to Check Ping?

    Basically Lord Henrik has deleted ping from Mortal Online. Its an outdated concept that doesn't fit in this new age of next gen MMORPGs. There is no point in checking your ping as it will not effect your gameplay in any way. Your welcome
  12. ElPerro

    The speed gap.

    I tried telling Henrik and his fanboys that veelas were trash after he nerfed them (from 450 spd stout to 434), but they wouldnt listen. Apparently their clades make them super op or something. I used to roll one in early alpha but human paladins are better in every way, the only thing veelas...
  13. ElPerro

    Two potential game issues related to PvP I've run into so far in stress test

    I wouldnt even afk in MO1 tindrem bank with gold on me. Your friend learned a valuable lesson
  14. ElPerro

    Guards will be why a ton of new players stop playing the game

    Its fine tbh. Only capital cities should be very safe with lictors. Every other town like Fabernum should be raidable
  15. ElPerro

    Kranesh need some heavy optimization. Compared to GK, we only get half the FPS.

    pretty much anywhere except gk has shit fps lol
  16. ElPerro

    Mercy Mode

    iirc Seb said on Discord they wanted to normalize the death animations for high ping players, as they would kill someone and 1-3 seconds later see the animation. There was a poll made a few weeks ago https://mortalonline2.com/forums/threads/mercy-mode-bypass-poll.1250/#post-17105
  17. ElPerro

    Alvarin night vision

    Its just a tiny bit lighter, you cant see ppls swings so fighting is still aids. It should honestly be closer to having actual gamma on, or ppl will just use that
  18. ElPerro

    What Kind of Walls For Non-Keep Guilds?

    Yeah it was a win win, if you didnt find pvp you'll get to mine some rare ore at the very least. And it was fairly easy to jump over walls, anybody with the spell that launched you in the air could do it. The adrenaline was thru the roof when you were crafting and heard that sound lol Still lots...
  19. ElPerro

    Combat issiues and memory leak since last patch.

    Ready for Persistent
  20. ElPerro

    What Kind of Walls For Non-Keep Guilds?

    This type of thinking is what killed MO1. Sieges WILL be random when the pvpers that dont quit are starved off their pvp. And guess what will make pvers quit faster, getting invaded every now and then or losing all of their assets?