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  1. Kaemik

    Pole Weapons new Attacks...

    Complete strawman. I'm not talking about turning bots into gods. If the call is for everyone to put bows away when melee is joined then archery is at most balanced. You can't call something OP when it becomes sub-par the moment anyone engages in the primary fighting style in the entire game...
  2. Kaemik

    Pole Weapons new Attacks...

    I'd be ecstatic too because the current meta is foot-fighters (particularly melee focused ones) are WAY overpowered. Or rather, everything else is super underpowered by comparison. Like seriously. People were saying things like "If you have your bow out while the group is fighting in melee then...
  3. Kaemik

    Pole Weapons new Attacks...

    Of course but the generalization is for a reason. Counters are for a reason. It's not just pure realism. 1. Daggers 2. Spears 3. 1h Swords 4. 1h Axes 5. 1h Clubs 6. 2h Swords 7. Poleswords 8. 2h Axes 9. Poleaxes 10. 2h Clubs I'd consider proper balance each of those having their own strengths...
  4. Kaemik

    Pole Weapons new Attacks...

    My argument all along is polearms should be a bit underwhelming in infantry vs. infantry fights (as they were before) and amazing infantry vs. mounted. "This isn't a counter based game! Buff them vs. infantry!" Now they are the new FOTM. Go figure.
  5. Kaemik

    NPC Bidding Auctions to Counter Inevitable Gold Inflation

    I love food systems but I feel like most of them are a bit micromanagment intense and this one is by far the worst. What a good food system would look like to me is a food slot in a character inventory that makes your character automatically eat when hungry. Likewise, a good weight system would...
  6. Kaemik

    NPC Bidding Auctions to Counter Inevitable Gold Inflation

    Not a big fan of auctions and not a big fan of upkeep on banks/stables. One thing I WOULD like to see on banks/stables is the ability to increase storage capacity up to infinity with upgrades being localized and doubling in price each time a specific location is upgraded. Yes, that means a...
  7. Kaemik

    Multy clients

    The average person changes careers (Note the term career and not job here as moving between two jobs in the same field is not considered a career change) 3 to 7 times in their life. So which of their jobs are we referring to that they are best at? Human beings are amazingly adaptable and...
  8. Kaemik

    Multy clients

    Actually... more than you might assume. That's part of the reason I've always found skillcaps to be a horrible system. People are not nearly so limited as most skillcap systems try to force them to be. Both in terms of combat and crafting. A great weaponsmith certainly would likely also be able...
  9. Kaemik

    Alvarin buff ?

    Honestly would love to see crafting/gathering clades die entirely. Especially ones on the outer circle that require you to not use points on combat relevant bonuses to get them. Like, can it get any more pay-to-win alt bait than something like the human lore clade that's top tier for crafters...
  10. Kaemik

    Will pet killing cause standing loss?

    I clarified earlier. Horse killing as a playstyle with no consequences is what I believe shouldn't be a thing. And why? Because it's fucking stupid. Imagine if someone ran around town shooting people's horses and dogs. Even in modern society you would get locked up. In certain areas it would get...
  11. Kaemik

    Will pet killing cause standing loss?

    Yeah, murder, assaults, thieving etc. would be cool to see all crimes as something you can report to guards in a similar fashion to reporting a murder to a priest. Or course I'd like to see this implemented in conjunction with my idea of making 1 reputation 100. 1 standing is too much of a loss...
  12. Kaemik

    A Suggestion if 10 Minute Cooldowns are Really Intentional

    I fully agree. The more actives we have the closer we are to the WoW-clone model of the game is all about ability management. I don't mind seeing specific roles work that way, but I really don't like seeing races work that way. Pure-fighters shouldn't be juggling abilities, they should be...
  13. Kaemik

    A Suggestion if 10 Minute Cooldowns are Really Intentional

    A full minute works but you have to consider the old D&D concept of action economy. 30 seconds to reset clades means you're out of the fight 30 seconds. There is no capacity to do this solo unless you completely lose your opponent, and in a team fight that's really bad action economy. My concern...
  14. Kaemik

    A Suggestion if 10 Minute Cooldowns are Really Intentional

    1. Make it so that rest no longer auto-ends when stats are restored (Maybe this can help with the random rest-end glitch too) 2. If a player rests for 30 seconds straight they are considered having taken a "full rest". 3. "Full rests" reset all cooldown timers. 10 minute cooldowns as the norms...
  15. Kaemik

    Are you concerned about the infrequency of updates?

    They need to listen to the community more to be frank. Mind you there are A LOT of bad ideas in this community. But there are consensus or some things and most of the things there is community consensus on are good ideas. For instance. It is a tiny minority of people who want Haven to be a...
  16. Kaemik

    A Definition of Guild Types via Tags

    If a guild is ARPK it can generally be assumed "I killed you because you didn't hand over your gold" "I killed you because you because we own the whole map and you're on it" "I killed you because I hate everyone with two legs" Is not going to fly. ARPK generally designates some kind of...
  17. Kaemik

    About alchemy and others.

    Renaming is a huge feature most people want for various reasons. Bags are probably the primary one though as it would make sorting A LOT easier once you have bank full of bags if you can mouse over one and see a name. It's not one of those features that makes the game unplayable while it isn't...
  18. Kaemik

    Are you concerned about the infrequency of updates?

    Mounted melee would be huge to me if it came with mount armor and bull horses. If all we have available is unarmored steppe horses, yeah it's a total gimmick I'll be bored of by day 2. We can test some stuff but there isn't even a real PvP viable role to begin mastering. Mounted Hybrid is one...
  19. Kaemik

    Are you concerned about the infrequency of updates?

    Yeah that would be amazing. Push their entire roadmap back 2 weeks and do a map that is pure polish of existing systems. Get all the clades in for proper balance testing. All the horse types and some basic horse equipment (Armor!!!) for testing of mounted combat. And do some serious damn work on...
  20. Kaemik

    Are you concerned about the infrequency of updates?

    It's served as a platform to bring together one of the coolest groups of people we've ever lead. I hope to enjoy this game with them for many years to come. But if the game falls through / is dead on arrival we'll pick somewhere else to go as a group. I don't think many people in this community...