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  1. Eskaldar

    Mage Mana Problems

    I have already talked about this problem in this topic: https://www.mortalonline2.com/forums/threads/problems-of-humans-beings-and-not-only.3130/
  2. Eskaldar

    Problems of HUMANs beings and not only

    It just turns out that as a meditation skill, ordinary fast magicians do not need it, as well as a fast hybrid, because they wear light armor and the mana regeneration skill in vitalism is enough for them. Then who is meditation for? What is shamanism for a human? They turn out to be useless...
  3. Eskaldar

    Problems of HUMANs beings and not only

    The update came out and what did we get? I do not know about you, but it has become impossible to play a human hybrid. I'll just post my tests and decide for yourself, this is normal, this is how it should be or still, this is wrong. I have human 215HP and 122 manapool. 100 in mana regeneration...
  4. Eskaldar

    Stam penalty change is horrible

    Okay, 2 KG. Why does this figure not change if, for example, I have learned armor training and heavy armor training? why still 2KG? It's stupid. It turns out that no skill affects the recovery of stamina? Continuing the topic. I don't understand why the heavy armor training skill only affects...
  5. Eskaldar

    Spiritism in MO2

    I will not talk about those spells that are really effective or that are not yet in MO 1. Of the 11 spells of this school of magic (why are there so few of them?) besides resurrection and mental projectile, how often does a magician use something else? Now about what we have at the moment and...
  6. Eskaldar

    Spiritism in MO2

    Why are you so afraid of this? What's so scary about that? Or do you think you can't do it now? Now you can track people with a spiritist just like in the first part MO. You only need ether portal knowledge. But I then offered the opportunity to see only spiritists who, for example, have a...
  7. Eskaldar

    Stam penalty change is horrible

    I think so, the change is good, but I don't understand why the penalty starts with 0 KG? It seems to me that a penalty for those who have armor/heave armor skills should start with at least 10 KG. I think this is more plausible. Why? Everything is simple. A person who is used to wearing heavy...
  8. Eskaldar

    Wich continent you wanna see Next?

    I would like to have my own drakkar and a Viking team, so that I could drive along the coast and land wherever I want and rob and kill civilians. Oh, I'm sorry, "to help civilians in this difficult time." )) Therefore, Norveld! Norveld! Norveld!
  9. Eskaldar

    Spiritism in MO2

    in MO1, this was due to the fact that you had 4 characters per account and you could put 3 of them in different places and scout, but in MO2 you have only 1 account and again, who prevents you from making a spell in spiritualism, for example, requiring 80 or 90 levels to see the world of the...
  10. Eskaldar

    Spiritism in MO2

    Hello everybody! I really like the school of spiritism magic in MO. However, in the first game, there were the least useful spells in this school. I don't know exactly what SV is going to add to MO2 for this school, but I know exactly what was in the MO1. Therefore, I would like to know your...
  11. Eskaldar

    MYRLAND DUELING RECORD HISTORICAL REGISTER

    Apostol - not AC. Apostol - Skif.
  12. Eskaldar

    BIG FIGHT ! Stress test ! 13.02.2021. 20:00 GMT + 3

    Good fight! I want more ))) THX to everyone who was there
  13. Eskaldar

    Your Favorite Songs

  14. Eskaldar

    Your Favorite Songs

  15. Eskaldar

    Move Server('s) to NA [Poll]

    I also think moving the entire server is not the best idea. If you want to move, then you should move part of the server, and let the other one be in Europe. For example, the western part is in Europe, and the eastern part is in America or vice versa. That would be more acceptable to everyone.
  16. Eskaldar

    Move Server('s) to NA [Poll]

    For what? Why you think you right? I think you wrong, Try to explain the rationale from the economic and other sides or you're a babbler.
  17. Eskaldar

    please make player movement faster

    If you like a fight where two players run like two mountain goats, then fly into each other with their weapons raised and then go back to their needles, then yes, the speed should be raised even higher, otherwise the speed should not be touched.
  18. Eskaldar

    please make player movement faster

    No. Speed is fine.
  19. Eskaldar

    Poll: Do You Like The New Combat

    It's just that there are different possibilities of combat mechanics in this kind of games. For example, in Chivalry and in Mordhau, you have both a hit and a parry that have a cooldown and a charge and release time, while when you press a hit / parry, you can only cancel it while the charge...