Search results

  1. Darthus

    Beta Patch Notes 0.1.0.93 Discussion

    Just like rl, duels are slow, deliberate and measured, very defensive. Group fights are chaotic and messy. =)
  2. Darthus

    Beta Patch Notes 0.1.0.93 Discussion

    Hear hear. So funny that when I see "New member" I'm much more likely to see a well thought out reasonable post. Wonder what that means. =)
  3. Darthus

    Beta Patch Notes 0.1.0.93 Discussion

    Chill bro... chill. I know they fixed unlimited weight without adding horsebags. I'm sure it was a very tough week for you. You think there was nothing to fix with int scores betwen 50 and 100 all giving the exact same amount of bonus damage? I am not saying their changes are all good or...
  4. Darthus

    Beta Patch Notes 0.1.0.93 Discussion

    What I see time and time again is that people get acclimated to just outright broken systems (unlimited horse weight, no int scaling, broken flagging, not requiring self-cast key) and learn to play the game around that, and then when it's fixed (which is just the beginning of balancing), they...
  5. Darthus

    Beta Patch Notes 0.1.0.93 Discussion

    Oops, sorry ya'll, must be in the wrong place. Thought this was the patch discussion thread, not a whinery. :P
  6. Darthus

    Where are servers located?

    Just noting these two comments here and that they're almost surely factually false. Saying Henrik wants a regional server close to him rather than having the game be successful is kinda ridiculous. Dude has been working on this game for 15 years, sold his car to keep it going and lost a lung. I...
  7. Darthus

    Where are servers located?

    Hear ya, but I don't know if his argument is as simple as "it's an MMO so ping doesn't matter". Someone was saying "Mordhau is heavily affected by ping" and thus would need regional servers, and I read his response as "Yes, that's why we're not doing Mordhau's combat. We are not Mordhau, we are...
  8. Darthus

    Where are servers located?

    That was a conversation from over a year ago, before there was really a game (and the fact that you like saved and screenshotted an argument between you and him is... interesting). That was (and I think is) his vision, but he has said multiple times since then that he would definitely be open to...
  9. Darthus

    Where is the roadmap history thread?

    I swear for a while we had a thread where we were posting high res pictures of each roadmap change... dang, I think that's a really clear way to show progress over time.
  10. Darthus

    Should the game go persistence without tc/housing?

    We need claritity in definitons. Keeps = Distinct crumbled keeps in the world (16 afaik) which can be claimed and rebuilt by guilds, fought over, captured, which also allow for controlling territory. Housing = Personal housing, individuals being able to build personal houses in any location...
  11. Darthus

    Where is the roadmap history thread?

    I know we were posting pictures of every roadmap update in a thread, which provided a nice high level view of what's been done. I want to respond to people who are like, "It's been 2 weeks and nothing has been done, SV doesn't do anything!". Realizing this a lot of people's first experience the...
  12. Darthus

    Should the game go persistence without tc/housing?

    Need auction houses before all that. With no auction houses there is no in-game economy, no reason to craft except to supply yourself/guildies and similarly no reason to gather, cook or do alchemy. Basically the entire crafting system is completely toothless without an effective way to sell your...
  13. Darthus

    old player. what's new form mo1? what is the big plan?

    I'll try. 1. Many many small things, but some of the more noticable things, netcode is entirely rewritten, combat system is completely new (from my undestanding), there is a Haven/tutorial introductory island. Henrik has said main goal is to improve upon the accessibility, overall quality and...
  14. Darthus

    Remove lictors from graveyards

    One vote for lictors being good. Noobs will have plenty of options to be griefed after Haven. Having guarded areas where they can still be attacked in areas they expect (major cities and graveyards) is good. As others have mentioned as long as the farm is very minimal it's fine. I honestly...
  15. Darthus

    Is there a bounty system - players can put bounties on other players ?

    Separate thread on this here: https://mortalonline2.com/forums/threads/bounty-hunting-mechanic.1896/#post-23581 I posted: "That will exist, as stated by the CEO. The system will be that if someone has a murdercount in an area, the game will create bounties for them, with their name and last...
  16. Darthus

    Is there a bounty system - players can put bounties on other players ?

    That will exist, as stated by the CEO. The system will be that if someone has a murdercount in an area, the game will create bounties for them, with their name and last known location. If you take hte bounty, you will be able to kill them on sight anywhere (even guarded areas) and collect the...
  17. Darthus

    Hi anyone found the Risar Berserker Armor yet ?

    I swear I have seen people roaming around Tindrem in risar armor but I'm not sure where they got it.
  18. Darthus

    Skill Points

    As you mentioned it appears to not be working in beta I also am in negative skill points for professions and seem to be able to continue learning. I am assuming that is in the interest of having people test more things. However yes in the final game you will be limited to the I believe 1200...
  19. Darthus

    Two potential game issues related to PvP I've run into so far in stress test

    Yeah, I'm fully aware Haven came online very recently (been testing since October/November) and I have no doubt in the devs' ability to delivery quality content at a crazy fast pace. Honestly the whole game came online like a week ago when gold was removed from barrels, skillbooks were put in...
  20. Darthus

    Two potential game issues related to PvP I've run into so far in stress test

    Please tell me why this is funny, and no, we've died twice to Shmerrick, both during exploiting navmesh issues, though one time Askiir was with him and hit me as part of the gang navmesh abusing beating. Thanks everyone for your responses. Eldrath, I get your hardline "everyone has to learn...