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  1. Darthus

    Why did the game go into early access today on Steam?

    Yeah especially this one, and I do wonder how much of that is what is making MO1 players and early MO2 players angry. The game in earlier beta was basically a pretty PvP battleground. The devs after the first couple of stress test pivoted almost fully to fleshing out the PvE and considering the...
  2. Darthus

    Why did the game go into early access today on Steam?

    I'm specifically referring to comments like this: "They would have a easier shot at marketing this game as the story before Mo1... But wait we don't have a story... And Devs ruined Task/Quest already.. Seems like Steam bad reviews is the Final Nail in this coffin. " I began this thread because...
  3. Darthus

    Why did the game go into early access today on Steam?

    This is really useful info, but again why it's very dangerous to release the game in EA right now (unless the reviews reset at release), but actually pretty impressive that it's mostly positive despite the reviews about people finding out it's a sub after the fact etc, with no housing in. Also...
  4. Darthus

    Why did the game go into early access today on Steam?

    That's a big if. =) You know 90% of people on Steam are illiterate.
  5. Darthus

    Why did the game go into early access today on Steam?

    Fully agree. Early access has a very distinct meaning on Steam, implying that it's a game in early development that you can buy into and help develop until it releases probably 1-2 years or more later. This is not that, and that's kinda the problem. I don't think some text in the EA box about it...
  6. Darthus

    Why did the game go into early access today on Steam?

    https://store.steampowered.com/app/1170950/Mortal_Online_2/ The game is now shown as in early access, with a release date of today. It is currently sitting at Mixed reviews (EDIT: has since increased to Mostly Positive), despite a number of beta players coming in to try to support it. Many of...
  7. Darthus

    Can we just agree the game needs more monsters to populate the world?

    First of all, nobody is voting because you didn't make a poll (EDIT: oh I see you did now). You won't get as many responses if you ask a general question and require people to write answers (unless you say something really inflammatory like "Why does this game keep getting worse?"). And I think...
  8. Darthus

    Name reservation is starting

    Just a note that your poll doesn't contain the option of "I didn't play MO1 and will not be reserving a name"
  9. Darthus

    MO2 Wiki

    Just as an update, the Fandom wiki I created finally got re-opened (after about a week of back and forth with Russian customer support). https://mo2.fandom.com/ They originally claimed the wiki (mo2.fandom.com) was a duplicate of the MO1 wiki. I patiently and repeatedly explained it was a...
  10. Darthus

    MO2 Wiki

    That'd be great! Feel free to post here and it'd be ideal if people could in fact contribute. Stupid Fandom hasn't even gotten back to me about why they automatically closed the wiki.
  11. Darthus

    Make horses stronger

    I wonder if this feedback is more about horses bare as you find them, rather than with horse armor. Heavy horse armor and a horse with 230+ hitpoints as I have right now, most animals barely touch them and they're tougher than I am.
  12. Darthus

    Town Guards

    But more seriously, I'm much more in favor of harsher reputation punishments for transgressions in cities than more guards. If someone goes KOS to the guards the 2nd time they attempt to murder someone or kill someone's horse in x period, given the one character per account, you can be they'll...
  13. Darthus

    Get rid of the Dex new player Trap.

    Molag, I believe dex relates to weakspot chance yes? So essentially it is crit chance with bows and daggers, and it's foodspeed, so it's not too far off (and may also be involved when things like backstab/poison come in). I do think people often get confused by the str requirement for bows tho.
  14. Darthus

    Town Guards

    I only started playing about a year ago and I will say guard protection in cities has improved dramatically, both by increasing guard presence in common places and yes, lictors in the graveyard etc where PvP should be super heavily restricted. As you say people abuse it, and will continue to...
  15. Darthus

    Get rid of the Dex new player Trap.

    Agree that people gimping their dex is a bad experience, but don't think forcing them to auto put points in dex is ideal either. Perhaps either make it much more clear how dex will impact movement speed, or decide what a reasonable "floor" movement speed is for a new player and either don't let...
  16. Darthus

    Town Guards

    Didn't say I didn't want it fixed. Just that 1) passionate care of noobs is ironic coming from you 2) just shouting fix it or saying the entire guard system is trash because it's not working as expected. If you want to make the game better, report instances where issues occur. If they don't get...
  17. Darthus

    Town Guards

    I don't understand the purpose of this post aside from just venting your frustrations ineffectually (maybe that is the purpose). Obviously they won't just remove guards from towns, and just shouting at them to FIX IT isn't very helpful either. If you see a specific issue, bug report it...
  18. Darthus

    My discord is working but people cant hear me if i use push to talk ingame. Any idea how to fix it ?

    Yeah one thing I've had issues with is if I change any sound settings after booting MO2, the in-game sound responds, but the voice chat seems to only use what I was using when I first booted in, so I all of a sudden can't hear people etc.
  19. Darthus

    Target self is not working for spiritism spells becuase they can´t be precased and release as soon as they are casted.

    Lazer beam is sick in combat, even though it has a pretty long cast time, really long range and decent damage.