Mortal Online 2 on Steam
A persistent sandbox world. No classes or levels. Train the skills you want for your own unique build. Player-driven trade, economy, and housing. Millions of crafting combinations. First-person immersive combat. Exploration. Bosses. Full loot, full PvP. The world of Nave is yours - who will you be?
store.steampowered.com
The game is now shown as in early access, with a release date of today. It is currently sitting at Mixed reviews (EDIT: has since increased to Mostly Positive), despite a number of beta players coming in to try to support it. Many of the reviews seem to have not understood it was going to be a sub eventually.
Massively Overpowered wrote a mocking article saying "MO2 goes Early Access after saying it would skip EA":
I just don't really see the point. I'm sure the team thought "Hey, here's an easier way to get people to be able to get early Closed Beta access without having to go through the website", but I don't know if they thought through the implications of being seen as releasing into EA right now. It's also very odd to launch today just because there's a new trailer, when a very significant system (housing and keeps) is dropping in one week.
I don't recall, but I'm hoping 1) they can clarify more clearly that this in not a traditional EA and is more like a pre-order with closed beta access 2) that reviews reset when the game goes live and they don't heavily advertise right now.
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