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  1. Xunila

    Is it time for Psuedo Persistence?

    We are in the testing phase of MO2 not in any kind of playable state! So definitely no, persistence would be a bad idea.
  2. Xunila

    Potions so far

    Most "multiplier" materials are missing. And there is no press in the game yet so the amount of Salvia Oil is very low. I'm just gathering materials and trying some potions, but it really doesn't make sense in the current state of the game to go for good healing potions.
  3. Xunila

    No Books in MO2?

    I noticed the missing "books" to learn a skill on the current roadmap. And I don't remember a developer post about a complete change of the system. But I would like to change everything to learning by doing, and for some special skills, the player had to go to a NPC, the former librarian, to get...
  4. Xunila

    Cooking and alchemy more or less equal to MO1

    Yesterday I started to create a new table with the item values of all materials available for cooking and alchemy. From all I can say after testing the materials in Meduli area the values are more or less equal to MO1. Of cause with today's percentage value with two decimal places we get the...
  5. Xunila

    Dec/Jan Roadmap Discussion

    I like the new roadmap very much because with all features from the under development part implemented the game allows to be released.
  6. Xunila

    MO 2 world map

    That's right. When I explored the north coast some weeks ago I found the new (compared to MO1) path along the whole coast from north-east of Minotaur Dungeon to the west to the area north of Fabernum. With an invisible wall at the western end. There is a large new plane:
  7. Xunila

    MO 2 world map

    At least two times larger in each direction. You can compare the travel time between MO1 and MO2 from city to city.
  8. Xunila

    Beta Patch Notes 0.1.0.4

    Nice, I just crafted my first potion from Sea Dew Leaves.
  9. Xunila

    Beta Patch Notes 0.1.0.4

    Great news! Finally I can start to gather pickable materials and try cooking and alchemy. But of cause a horse would be nice to be faster in the large world.
  10. Xunila

    MO 2 world map

    Oh, there is a path at the pig farm? Some patches ago I went from Mino Dungeon to the east to the keep spot in MO1, then to the coast in the north and from there all the long way to the west until I reaches a invisible wall. Had been a long walk and I think the wall could have been north of...
  11. Xunila

    no mounts in roadmap?

    There are mounts in the current road map in the "under development" section, means January or February: https://www.mortalonline2.com/alpha/#roadmap
  12. Xunila

    Inventory/Bank idea

    Difficult to implement because you will get 20 or 50 or even more banks over time with stuff inside. There are the city banks in Myrland, but with another continent we get more city banks like Sarducaa in MO1. And there are player built banks all over the world. Over the years you will change...
  13. Xunila

    How often does your game crash?

    Rare crashes, but most at login.
  14. Xunila

    The Game isn't Ready [Poll]

    Persistent means no more wipe! Why should I start to gather materials and fill the banks when everything is destroyed some weeks later? Why should I start to get "hidden skill books" when the skills are removed some weeks later? In the current state of the game I'm exploring the world and I'm...
  15. Xunila

    The Game isn't Ready [Poll]

    I don't think that all finished features are already in the game. StarVault gives us something to test but internally the development will be somewhere else. Ti would not like to see all animals, plants and dungeons already in beta. In this case players could already find the "best" location to...
  16. Xunila

    The Game isn't Ready [Poll]

    Persistent means no more resets! After a persistent release the characters are fix, skills are leraned and banks are filled. No way back to a clear state. I don't think we would really need TC with release. There has been no TC at the release of MO1, the first keeps came about two month after...
  17. Xunila

    The Game isn't Ready [Poll]

    There are too many features missing yet that nobody would believe in a release data before end of this year. Or StarVault had to patch all the items from the list of @Grasthard in the next two weeks.
  18. Xunila

    Clade Gifts

    @Rhias, you loser, I'm always posting the same stuff some minutes before!
  19. Xunila

    Clade Gifts

    Moderators, please merge both threads! See for @Rhias full list of the clade gifts: https://mortalonline2.com/forums/threads/clade-gifts.816/#post-9736 You can already read the full description of clade gifts in Human race. Gifts like "+1 strength" are easy to understand, but what exactly we...
  20. Xunila

    Clade Gifts

    Two German idiots creating threads in the forum with same title and more or less same time.