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  1. barcode

    Changes to Broker

    why are the limits so low? 20 items is a joke. does SV not want the economy to function? also sad to see the broker is more or less the same as mo1. sure the ui got an update but the sorting/filtering functions are just as useless. Theres no materials market, no historical price charts, nothing...
  2. barcode

    An idea, learn spells.

    not scribing, thats a completely separate issue. i mean spell *crafting*. consider corrupt. maybe you can remove the damage component to make it cast faster and let it retain the healing debuff effect. maybe flamestrike can hit harder if you increase the cast time and mana cost, maybe spurt can...
  3. barcode

    An idea, learn spells.

    or better yet, crafted -barcode
  4. barcode

    NPC Bidding Auctions to Counter Inevitable Gold Inflation

    because complaining after-the-fact will get sv to change things.... its actually critically important that they get the economy 'right' and honestly i have extremely low confidence that they will. mo1's economy was ruined from day 1 with dupes, to the point that i dont think using any...
  5. barcode

    Patch Notes 0.1.1.4 Discussion

    does that mean existing blainns got their attribute pool shrunk on them and are now negative? -barcode
  6. barcode

    Please dont ruin the logout system

    famous.... last... words... -barcode
  7. barcode

    Weapon Skills - All in one?

    this *is* an MMO after all... i think its expected that playing solo in a multiplayer game is going to give you a disadvantage.. yea it sucks theres never enough primary points to do what you want ... but thats *always* the case. 1100 points used to be 1000 back in the day, imagine the tears...
  8. barcode

    Weapon Skills - All in one?

    right now the weapon types are mostly generic. sure they all do a little different damage and have different swing arcs but in the end is all just damage. if SV is to be believed, each weapon type will have its own 'special' abilities to make choosing them more or less attractive. of course they...
  9. barcode

    Multy clients

    with enough population and a reasonable broker system, most of what we did in mo1 with multiple characters for self-sufficiency can be supplanted with trade. Will there be enough population for this? unknown. Will the broker system be robust enough to handle trade volumes in the quantity that we...
  10. barcode

    Multy clients

    beast of a machine, look at that, 3 instances running plus recording. they get around steam checks by running in vms or something? -barcode
  11. barcode

    What kind of gambling games would you like to see in Mortal Online 2 ?

    i think the idea from mo1 was to provide the board and pieces, and its up to us to invent whatever games we can from it. no idea if they'll keep it that way for mo2. so maybe they'll give us some dice or similar among the pieces and a way to keep score -barcode
  12. barcode

    Catalysts are dumb, pointless, and a waste of player's time.

    i dont mind catalysts, they give some variety to extraction and mean you have to make choices on how efficient your extraction process will be, and how to best adjust the process to fit your current inventory of materials. i wish there was some variety for butchery and some form of refining...
  13. barcode

    Please dont ruin the logout system

    henrik mentioned before that your character will stay in game and be vulnerable for a time even after you logout which is something i really hope they dont do. at least give the option to semi-afk for the 5 minutes or whatever time frame it would be that you would remain vulnerable before...
  14. barcode

    Is night vision done?

    IMO the blackwall should come back... not not pitch black just a bit darker so its obvious you cant see clearly at that distance but still let you see the terrain for navigation purposes. Any players/npcs/etc beyond the vision radius should not draw in on your screens at all, so while you can...
  15. barcode

    24 hour server reset

    having a 'maintenance period' doesnt fix the problem, it just masks it. All the server wierdness that happens after some time shouldnt happen at all. what happens when someone figures out how to get the guards stuck rather than it happening mostly-randomly as it does now? at that point it doesnt...
  16. barcode

    24 hour server reset

    I disagree, especially for beta. a properly running server should not require rebooting to run properly. If things go haywire after a few hours or days now during beta, then the devs have a chance at identifying the issue and can try and fix it. boot every day and you might not ever see these...
  17. barcode

    MO 2 world map

    in all likelyhood the other continents wont be available for several years. getting all up in arms about the topic of a thread in the here and now (which in this case does reflect the entireity of the explorable world as it exists in game) seems a bit premature. -barcode
  18. barcode

    The lack of an inituitive guild UI and bank/storage is disappointing.

    agreed, their UI has always been godawful. They even kept the ridiculous one pixel gap between items in the inventory which you can still accidently drop items into which tries to delete them. i dont mind visually if there is a one pixel gap but it should be attached to one of the slots and not...
  19. barcode

    Rethinking Cartography

    on this i think you're right. if they do add the ability to create highly detailed and 100% accurate maps, its only a matter of time until those are pieced together and used as the 3rd party map, after which everyone will simply drop cartography as it will be a 'solved' problem i dont mind a...
  20. barcode

    Recode skill levels so we don't over invest.

    makes a lot of edge cases.... if you change your stats to reduce your bonus to armor training you might deactivate heavy armor training and suddenly find out you lost a lot of points from there before regaining that point in armor training. this goes for anything with a threshold for when you...