I disagree, especially for beta. a properly running server should not require rebooting to run properly. If things go haywire after a few hours or days now during beta, then the devs have a chance at identifying the issue and can try and fix it. boot every day and you might not ever see these problems or they wont snowball into a big enough issue for the devs to see and fix
-barcode
While you say this. Every MMO in existence has a Maintenance period where it shuts down roughly every 24 hours. This is to clean the system and help it run smoother. While you say a server should not require a reboot I have never played a single game/ Hosted a server for a game/ Or seen a server of any type that does not need scheduled maintenance or downtime. Most of the time all this is a simple scheduled flip switch off switch it back on type of scenario.
As I stated not resetting the server daily is already causing issues, This is most easily visible with the pets following you through the world. As of yesterday I am now required to ride my horses and taking pets around has become impossible, whereas a few days ago I literally had 4 horses following me around with no issue whatsoever. There are many other examples of NPCs spawning and then moving under the mesh and staying under the mesh reducing the total Farmeable spawns. Guards are getting stuck in areas in towns they cannot get out of. All of this is easily fixed by every 24 hour maintenance server reset. Make it 15 minutes 30 minutes an hour. That will not deter people from the game, simply as Every single MMO does it. They do it to fix these issues and or problems.
If they do plan on doing this at some point, I hope they consider its effects when building systems.
For example it was worthless to lockpick for some time after a reboot because it reset everything back to empty.
This would definitely be something I agree with and would need to be looked at. For a time when Mo1 had a reset, they had it so after reset everything had stuff in it at reset they must have removed that for some varying reason. Personally, I would say at reset all spawns and loot chests should be reset to a full state. However, that ultimately would not be up to me.