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  1. Grack

    Beta Patch Notes 0.1.0.93 Discussion

    This pains me to say because I don't think people have actually worked this out. Actually been meaning to make a post about it because I have strong feelings towards it haha. So Thursars have Indefatigable - Reduced stamina drain when swinging melee weapons. This works like a second faint on...
  2. Grack

    Beta Patch Notes 0.1.0.93 Discussion

    Yeah this is valid. I'm not sure how to feel about mages, its not my preferred playstyle. A few things to consider with them. A, they have sweet f all gear to lose compared to what they do. B, they have range and the abilit to heal in large numbers and damage in large numbers. C, they can now...
  3. Grack

    Beta Patch Notes 0.1.0.93 Discussion

    True. I have heard this often so i'll until I try it because I can really say. I was planning on making a shevra if I played Alv as I prefer them lore wise, but wanted to test speed at the max end first. If you play Veela or Sheevra you should have around 350 stam, humans have about 375 on avg...
  4. Grack

    Make poles 1 primary

    they just changed poles to allow the flick animation back, so its worth waiting to see how that changes things because that animation is what helped make poles such a useful weapon type. As far as axes and pole axes are the same thing, I mean, they arn't. People had to train to use pole axes. A...
  5. Grack

    Beta Patch Notes 0.1.0.93 Discussion

    I will admit this is something I need to actually try before I can give a full opinion so prepare a big bag of salt for my following statments. I played around with a guild mate who was a veela, he went lean so we're talking around 444 speed or something around there. I am planning on making a...
  6. Grack

    Forum Signature Expansion

    Your signature has always been to tall, its like when someones eyes are just slightly too far apart for comfort e_e
  7. Grack

    Beta Patch Notes 0.1.0.93 Discussion

    There will always be a meta. There are far more viable options in MO2 then MO1 ever had. You must draw a line somewhere. Unlike MO1 SV seems to have taken the approach of making each clade play a distinctive role in and out of combat. Thurs are the aggressive warriors with little other benefits...
  8. Grack

    Patch Notes 0.1.0.93 - Decreased the quick charge attack damage (suggestion/discussion)

    Hello SV and Community o/, This change is a direct response to the new style of ultra-light weapons being used to create a high rate of attacks used to overwhelm opponents with small hp attacks around 2-15 (some say 20) hp. I want to discuss what this style is, what it trying to achieve, and...
  9. Grack

    Beta Patch Notes 0.1.0.93 Discussion

    I'm not totally against it, later on when metal armors or better scale armours are the norm only light steel and Cron weapons will be viable to maintain that style which is arguably only useful 1v1. If you’re still able to land 3-5hp hits against steel Armor with slight steel swords or Cron I...
  10. Grack

    Word of appreciation to the Star Vault team

    I just wanted to take a moment to acknowledge the efforts of the SV team in creating such a beautiful unique game and express my appreciation for what you have both done and continue to strive for. I can imagine being a game developer who strives to maintain a close relationship with its player...
  11. Grack

    Beta Patch Notes 0.1.0.93 Discussion

    Great patch to be honest. I understand why people are strong in their reaction to Int changes, I was about to re-roll into a dex hybrid and still intend too as I want to try each style out to have a full idea of the games combat. Keep in mind this is a beta, this is exactly the time for them to...
  12. Grack

    Ghost physics..they need to be addressed.

    finally somebody addressing the real issues! Why can't we jump to the moons?!
  13. Grack

    Monetization

    EVE Online is a sub based game, probably a more fair comparison as well considering it is also a persistent based sandbox mmo, the games you have given as an example are not. Much like EVE, Mortals survival depends on peoples investment into the game and the living world where players create the...
  14. Grack

    Horse Bags

    I thought you were the guy that wrote the thread lol, you respond to me with "First I'll repeat myself: I'm personally not bothered by having to wait until we can move more items again on horseback. " And since I had only addressed the original poster, I assumed that was you, but well we...
  15. Grack

    Not Hard-Core Enough. Ghosting, Home Points and Haven

    I think we need to keep in mind that some features in the game such as heaven banks are the way they are to help promote players convenience for testing, and that in the full game we won't have features exactly the same. Although it never hurts to explain why they shouldn't remain the same...
  16. Grack

    Horse Bags

    Look, dress it up how you like, but you want to be able to move shit around quicker, and yes you're being impatient. They need to test the weight of players on horses at some point and its effects like getting bucked off and all the different glitches and exploits that could happen with that...
  17. Grack

    Horse Bags

    One word - Beta o_O Wait until the full game comes out if you're too impatient to help test the game piece by piece. I don't know if you played MO1 but many of us that have can tell you right now you do not want a rushed game with things implemented before they are tested and working properly.
  18. Grack

    A proposal...!

    This idea is fundamentally the polar opposite of what this game is trying to achieve. The idea undermines so many aspects of this game it's mind boggling you can't see it. I wouldn't be surprised if you'd think teleportation between cities is a good idea :rolleyes:
  19. Grack

    Pole sword right swing change

    Poleswords were more viable and just plain better when the right swing (I think it was right) was a flick which was similar to the stab animation but not 100% the same if you were paying attention and this allowed for more flexible attacking options. The flick was also useful for attacking in...
  20. Grack

    Lack of offline protection will cost the game

    Being in Imperial Dreams I've done many seiges, we were probably the best known ninja sieges in MO and very much wore that title with a badge of honour, didn't bother us at all. I've sieged from small houses to big keeps, and I have been on the end of both scenarios too. Pre TC/F2p/Molva's/bags...