Search results

  1. H

    Failings of MO1 and 2.... same story new graphics

    MO1 and 2 have failed in the same ways. SV insists on putting every resource available for everyone pretty much every where. Aside from very niche resources like tephra or ironwood. You can find every resource within a 5-10min ride of every town in game, and in some cases inside the...
  2. H

    Current state of footfighting meta, a focus on Oghmirs and Thursars

    The common issue with trying to balance fantasy races is an age old problem that dates back to Gigax and Dungeons & Dragons. I mean Elves are more dexterous than humans but have less constitution... but live 7 times as long. How do you balance that vs a human who is slower, lives way less and...
  3. H

    Traveling Between Towns Still Sucks

    I have made the Myrland world tour twice now.. 1 time on foot it took a little over a month. It was honestly the more enjoyable trip.. because it felt challenging. But it was pretty boring aside from avoiding spawns that would zerg me down. And the other was on mount. Which oddly enough I...
  4. H

    Current state of footfighting meta, a focus on Oghmirs and Thursars

    If we wanted balance there would only be humans and everyone would have the same 100 attribute max in every stat, with 450 points to spend.
  5. H

    Move the server

    Already forgot about it. Moving on back to DCS.
  6. H

    Move the server

    Henrik is strongly against that. He has been against it since MO1.. even though people have been telling him this for the last 14+ years. But his head is as hard as oghmium.
  7. H

    Territory control is counter-intuitive and dumb

    Seeing as most of the blues in towns now are murderers.. I am not seeing the issue? There are very few actual "red" players in the current Mortal Online.
  8. H

    Outlaws, dynamic spawns

    I can out run them as a human... My pure Khurite with 110 dex had no issue keeping distance from them on foot. Was able to separate them from the mage and archer and kill the 3 melee ones while wearing arthropod/guard fur khurite splinted with a flakestone great sword.
  9. H

    Why fat mage?

    I can tell reading comprehension is not your strong suit.
  10. H

    The Wild Goose Chases and the Carrots on the sticks are getting pretty old very quickly.

    And this is why I didnt bother to do elementalism. After the shit show that was Spiritism... THEN Necromancy... THEN Beast mastery I decide nope.. not again. I doubt anything Melee related will be locked behind some stupid RNG mechanic though. Go figure.
  11. H

    Simplified Criminal System

    It is not a pain... Nothing like it was in MO1... MO1 had that system mentioned above. 3 flags... Blue... grey and red.
  12. H

    Yanek asks for help in solving an important issue ;)

    Well... I have heard of you.. only because I still have help chat up to help people. But to be frank, if you enjoy doing what you do in Haven.. stay there. But if you feel you have reached the end of your time there, it is time to move on to Myrland. But be warned, Myrland is NOTHING like...
  13. H

    Max mana's effect on regen

    It just happened to be perfect timing for me reskilling my character a bit. I decided I wanted melee on him and drop being a full mage.. so now I am a shitty dagger mage hybrid.
  14. H

    Max mana's effect on regen

    I did some testing last night... I went through the trouble of making my Human Fat mage with 260 mana down to fit with 198 mana to see if it made any difference. At 260 mana, 100 Vitalism, it was 15 mana regen every 10 seconds. At 198 mana, 100 Vitalism, it was 15 mana regen every 10...
  15. H

    Max mana's effect on regen

    With my fat mage currently I have 260 mana. With max Vitalism and skills, I regenerate 5-6 mana per tic. Which means I can cast without pause non-stop outburst. Anything bigger than that I will eventually oom.
  16. H

    Doubts as a new player

    Not really... Mounted Archers are pretty simple. Most any race can do it but humans get a lot of additional skill points towards it and Alvarins get archery skills that help also. Skills should be Controlled Riding Swift Riding Mounted Archery Controlled Aiming (it helps if you are...
  17. H

    Doubts as a new player

    Translated from Portuguese to English- "somewhere I saw that the bow climbed with strength, not with dexterity, is that right? Is there any updated mounted archer's guide? all those I find are to distribute 100 stat points, and now only 30 are distributed, I'm a little lost, thanks" Yes it is...
  18. H

    Why hasn't pet pathing been fixed yet?

    That would be fun to me. But I also enjoy ArmA3 with all of the realism mods. I also spent 3k hours in Kerbal Space Program with the Realism Overhaul. I have 2.5k hours in DCS flying online in some of the hardest core servers. I wanted to know how to use a sword, so I learned western...