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  1. PatWins

    Melee Combat Improvement Thread

    Hey everyone, As some of you already know, I have a sickening amount of hours in MO2. I'm currently at 1,800 hours (get a life nerd) and continuing to push forward. Because this amount of playtime brings absolutely no value to my life, I'm hoping it can at least help to benefit the game in some...
  2. PatWins

    Favorite City - Poll

    Derp. Added.
  3. PatWins

    Favorite City - Poll

    What’s your favorite city and why? Curious to see which cities people are happy/unhappy with. Base your vote off of visuals and layout rather than how much PvP you find there please!
  4. PatWins

    We need a content patch

    Road map
  5. PatWins

    Mortal Online 2 - Trailer

    Haha, agreed. Thanks my friend! Next vid is a full tutorial on how to splid wigs.
  6. PatWins

    Should SV get a PTR server once the game hits EA ?

    Yes, this is critical. MO is too deep of a game for a small test team to catch every bug/issue. These patches need a large amount of testers to verify there are no game breaking problems prior to going live. Once the game is released and people are paying monthly subs, consumers won’t take...
  7. PatWins

    Mortal Online 2 - Trailer

    Feel free to use them for anything! Thanks for watching.
  8. PatWins

    Mortal Online 2 - Trailer

    Thank you :)
  9. PatWins

    Mortal Online 2 - Trailer

    Thanks brotha! Really appreciate that.
  10. PatWins

    Mortal Online 2 - Trailer

    Yeah there was quite a bit more exciting footage I was looking to add but my work was cut short. I’ll look to make another one before persistent. We will have way more exciting content to showcase by then as well. Most of this footage was pre stress test. I appreciate the feedback!
  11. PatWins

    Mortal Online 2 - Trailer

    Thanks! I love critiques. If I can find the time I’ll likely make some more stuff down the road. So feedback is always great for future reference.
  12. PatWins

    Mortal Online 2 - Trailer

    Forgot to post this here before. Lost my Adobe Premiere access in the middle of the project and didn’t feel like torrenting. Went ahead and posted this draft. Hope someone finds it enjoyable. Thanks for watching guys!
  13. PatWins

    Sensitivity change while using a bow.

    Yes this has been in my head since archery was first implemented. Thanks for getting it out there!
  14. PatWins

    Battle of the Woods - Temporary Content Drought Solution

    I believe housing and local neighborhood turf wars will be enjoyable for small-medium guilds.
  15. PatWins

    Battle of the Woods - Temporary Content Drought Solution

    Hell i Fair enough! I appreciate you sharing.
  16. PatWins

    Battle of the Woods - Temporary Content Drought Solution

    Cramming everyone into one city discourages travel and open world fights. Just weird guard zone greifing and horse killing. Not to mention, when everyone is in one city it becomes, who's going to leave and pick the fight first? Then everyone just sits and waits around. Having groups spread...
  17. PatWins

    Battle of the Woods - Temporary Content Drought Solution

    Yes Battle of the Woods is all you! Thanks Glitch!
  18. PatWins

    Battle of the Woods - Temporary Content Drought Solution

    Hey everyone, As you probably already realize, the game's population is at an all-time low for the time being. This is due to a handful of essential content layers still missing from the game. This is to be expected as the game is in Beta and requires more time to get to a truly playable state...
  19. PatWins

    Will pet killing cause standing loss?

    I think you should lose rep (small amount) instantly if a guard spots you as criminal. That would help with mindless mount killing etc.
  20. PatWins

    We need dark grim atmosphere in game

    Yes, a couple small bright happy areas to ward off the scaries. Other than that I want this game dark and terrifying.