Horse HP is fine, it's only a steppe horse. Tanky, slower mounts are going to be added.
Steppe horses were decent all rounders. The current HP feels more like a Desert Horse and a relatively low HP one even.
Horse HP is fine, it's only a steppe horse. Tanky, slower mounts are going to be added.
Mounts are intentionally being made worse than MO1, there's going to be more severe tradeoffs in MO2, which is good. Horse armor isn't added yet either.Steppe horses were decent all rounders. The current HP feels more like a Desert Horse and a relatively low HP one even.
Mounts are intentionally being made worse than MO1, there's going to be more severe tradeoffs in MO2, which is good. Horse armor isn't added yet either.
It's a valid tactic, which will mean a lot more on persistent and when other horse types + breeding is added.
It's a way to assert dominance in your territory and not wanting people in your town. It's also a viable way to deprive your enemy of something very valuable, a mount. Not only is it inconvenient but if done at the right time, can gimp an MC/MA or Fat mage. It's also a way to exhaust enemy resources.
Then there's the shady horse trader tactic from MO1. Kill peoples mounts during slow periods of mount sales, so it forces them to buy another mount - Your mounts. Killing off the competitions mounts is a good way to monopolize too.
Only issue right now is it's just too easy to do it, and has minimal repercussions. Which is understandable, despite the game being labelled "beta" it's still very much an Alpha in terms of features and mechanics.
I don't think hiding 2 buildings over out of reach from guards and sniping pets screams "Dominance". Oh maybe getting a bunch of nakeds with the starter sword to surround and stab a mount to death is "dominance"? At what point do you wake up and realize how silly this sounds?Horse HP is fine, it's only a steppe horse. Tanky, slower mounts are going to be added.
It's a valid tactic, which will mean a lot more on persistent and when other horse types + breeding is added.
It's a way to assert dominance in your territory and not wanting people in your town. It's also a viable way to deprive your enemy of something very valuable, a mount. Not only is it inconvenient but if done at the right time, can gimp an MC/MA or Fat mage. It's also a way to exhaust enemy resources.
Then there's the shady horse trader tactic from MO1. Kill peoples mounts during slow periods of mount sales, so it forces them to buy another mount - Your mounts. Killing off the competitions mounts is a good way to monopolize too.
Only issue right now is it's just too easy to do it, and has minimal repercussions. Which is understandable, despite the game being labelled "beta" it's still very much an Alpha in terms of features and mechanics.
Either you failed to read or lack reading comprehension, or you're attempting the basics of forum PvP - Aka selective argument.I don't think hiding 2 buildings over out of reach from guards and sniping pets screams "Dominance". Oh maybe getting a bunch of nakeds with the starter sword to surround and stab a mount to death is "dominance"? At what point do you wake up and realize how silly this sounds?
In regards to your selective argument and lack of understanding, when it comes to laying claim to a town and holding it or simply moving in on an enemies town and being a nuisance, it's not all fair fun n games, outside of more conventional PvP. There's wardecs, mount slayings, crafter gankings, extraction gankings, afk gankings etc etc All viable ways to make people NOT want to be there. Maybe you're new and don't really have that experience from the first game or just haven't really experience open PvP games.Only issue right now is it's just too easy to do it, and has minimal repercussions. Which is understandable, despite the game being labelled "beta" it's still very much an Alpha in terms of features and mechanics.
Either you failed to read or lack reading comprehension, or you're attempting the basics of forum PvP - Aka selective argument.
Since I'm a nice guy, I'll quote for you
In regards to your selective argument and lack of understanding, when it comes to laying claim to a town and holding it or simply moving in on an enemies town and being a nuisance, it's not all fair fun n games, outside of more conventional PvP. There's wardecs, mount slayings, crafter gankings, extraction gankings, afk gankings etc etc All viable ways to make people NOT want to be there. Maybe you're new and don't really have that experience from the first game or just haven't really experience open PvP games.
It's a totally viable way to assert your claim over land/territory in an unconventional manner. Like I said, right now it's too easy to achieve,.
It should. Not just 2 minute grey. The map is huge and getting pets takes alot of effort now.
Opinions?
ANY Criminal action in a guarded town needs to be punished by Standing loss. This is a necessity that goes far beyond silly griefing. If guarded towns are not safe enough, the entire balance of the game starts to break. Fortunately, Henrik has already mentioned they are working on this (and as always, a workable solution can take anywhere from 1 week to several years )
and why that shouldnt be? its a sandbox, if one guy want to focus on killing horse ,why he shouldn't be able to do so? im playing a bit the devil advocate here, but im curious of why you think it shouldn't be ? what shouldnt be is people dictacting other how they should,or shouldn't play suck kind of game.It shouldn't be.
and why that shouldnt be? its a sandbox, if one guy want to focus on killing horse ,why he shouldn't be able to do so? im playing a bit the devil advocate here, but im curious of why you think it shouldn't be ? what shouldnt be is people dictacting other how they should,or shouldn't play suck kind of game.
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Is that a real argument? Nobody is banning people lol, we are just talking about what is the adequate consequence for a specific action. The game is about choice and consequence, it is a simple as that. Griefing is only a small piece in the discussion of a much more important dynamic ofe game: the safety of guarded towns.
and why that shouldnt be? its a sandbox, if one guy want to focus on killing horse ,why he shouldn't be able to do so? im playing a bit the devil advocate here, but im curious of why you think it shouldn't be ? what shouldnt be is people dictacting other how they should,or shouldn't play suck kind of game.
and why that shouldnt be? its a sandbox, if one guy want to focus on killing horse ,why he shouldn't be able to do so? im playing a bit the devil advocate here, but im curious of why you think it shouldn't be ? what shouldnt be is people dictacting other how they should,or shouldn't play suck kind of game.