Search results

  1. Rolufe

    Please add alt head swivel

    Yea but it was what some here call janky. If you dont do it perfectly you drop out of sprint, Just easier with a head turn.
  2. Rolufe

    Combat observations

    Atm you can feint by canceling your swing, you can accelerate swings and drag its basically the same thing. Morphs and riposte would be possible i think but isnt currently in game. Chances are Morphs and riposte would mess with attack animations not showing. Chambering would be to depending on...
  3. Rolufe

    Please add alt head swivel

    It cancels your sprint. Pressing the scrollwheel to look around wouldnt.
  4. Rolufe

    Combat observations

    They have pretty much done that as far as it is possible without being too broken. I also like the combat in Mordhau, but it requires lower latency to work. You might have noticed playing Mordhau if your ping goes over 80 its very janky and if you pass 100 its so bad you just wanna close the...
  5. Rolufe

    Combat observations

    Its not more Central as majority of the players are EU based and putting the server in America would make it even worse for the EU, Australians Russians and the middle east. Also your not really getting it much better placing the server in NA as everyone else would get worse ping and so the...
  6. Rolufe

    Please add alt head swivel

    Thinking more on it its very usefull in a game like MO as you can more easily look around when you are traveling. This way you can see if you are being attacked or about to be attacked while you are out traveling. In MO1 you could do it but only if you where mounted.
  7. Rolufe

    Please add alt head swivel

    It is very useful in escape from tarkov being a shooter you aim at the door or location you expect a enemy to come from you can then look around without moving your aim. Also you can use it to look around while you sprint. Like if you are running and there is someone shooting at you or coming...
  8. Rolufe

    Suggestion - Make the aiming reticle visually consistent

    That is true hmm maybe i didnt think this one trough... na still think i like first suggestion a little more :)
  9. Rolufe

    Some sort of Tournament.

    Totally agree :)
  10. Rolufe

    Some sort of Tournament.

    I would be alright with that :D Looks good :)
  11. Rolufe

    Some sort of Tournament.

    Been considering this as well. Could be a fun thing to do. Would be nice if we got a proper arena in tindrem for it :p
  12. Rolufe

    Suggestion - Make the aiming reticle visually consistent

    Suggestion 2 to makes it feel like a shooter game :D I think i prefer Suggestion 1 :)
  13. Rolufe

    Turn Cap Yes or No?

    Now i just tested it with the 12k DPI and there is a working turn cap on the horizontal and nothing for vertical so i can flick up and down so i see both the sky and everything on the ground at the same time overlapping frames xD Edit: i also now feel the turn cap constantly at 3200 and 2400...
  14. Rolufe

    Turn Cap Yes or No?

    I will jump in and test the 12k DPI, now and see if i can bypass the hard cap or what i thought was the hard cap at :)
  15. Rolufe

    Turn Cap Yes or No?

    We have been doing group fights as well as duels and from my experience it seems like its randomly being applied a syrupy feeling almost like my 3,2k DPI goes down to 1k DPI. I mostly notice it in duels after i finished a swing and i try to move away from the enemy im facing, by turning to...
  16. Rolufe

    Turn Cap Yes or No?

    No one is trying to remove your ability to fight. Just limit the things people can do, that straight up breaks the game. Not very attractive game when animations drops into 4 fps or people cant even see your attack animation at all. Just tune the spinning down to a lvl the game can handle so we...
  17. Rolufe

    Turn Cap Yes or No?

    I think he uses a little foresight. For example If your a mage, you wanna be able to flick pin point to the target you wanna cast on, like a machine. With a turn cap it might take a noticeable time before you land your aim on the target. This might even make it harder to land your spell. Same...
  18. Rolufe

    Turn Cap Yes or No?

    I agree with this. Would be nice if they lowered the back movement to about 30% and increased head tilt instead. so the character still looks in the direction(withing the limits of the armor). Still think we need something to counter the spinning, but i dont see anything that wouldnt mess with...
  19. Rolufe

    Reduce swing delay

    You are supposed to always mention its a Alpha
  20. Rolufe

    Community Monthly Voting for Material Prices at Auction House? PERFECT IDEA!

    I wrote this 6 line long detailed story about how i made almost 300% on a material and then figured it was a trade secret ;) Knowledge is power // Magnus the red. could also say Thomas Jefferson but he isnt as cool as Magnus :P