Hello,
Pretty simple one today.
As you can see, currently the thrusting arrow is not visually consistent with the other directional arrows.
In suggestion 1, we simply change the arrow to point down, making all the arrows consistent with the "Attack will come from this direction" logic.
In suggestion 2, we take the "Attack will move in this direction" logic of the current thrusting arrow and apply it to the other directions.
Either one is acceptable to me, however when you factor in that the arrows also represent blocking directions, suggestion 1 makes more sense.
Thank you for reading.
Pretty simple one today.
As you can see, currently the thrusting arrow is not visually consistent with the other directional arrows.
In suggestion 1, we simply change the arrow to point down, making all the arrows consistent with the "Attack will come from this direction" logic.
In suggestion 2, we take the "Attack will move in this direction" logic of the current thrusting arrow and apply it to the other directions.
Either one is acceptable to me, however when you factor in that the arrows also represent blocking directions, suggestion 1 makes more sense.
Thank you for reading.