Search results

  1. Zbuciorn

    We need dark grim atmosphere in game

    It is ok for mainland to look bright and sort of normal but other continents could go into darker moods just without making it like cartoonish fantasy.
  2. Zbuciorn

    3rd Person Shoulderview for non-combat/traveling Only

    It is like-"Ooo there is a new game I want it to be exactly like the previous ones I played",lol
  3. Zbuciorn

    3rd Person Shoulderview for non-combat/traveling Only

    Welcome to the MO community. Of course as a new follower you may be not aware of how important "1st person view only" is in Mortal. You will find out why if you play longer.
  4. Zbuciorn

    Aralis Enters the MO2 MMORPG Arena

    MO1 with its very specialized pushed players to have many accounts. In the new game I rather see less restrictive systems.Mayby giving players more skill points would work? Being prosperous crafter could be more based on your ability to find and securing access to good materials instead being...
  5. Zbuciorn

    Patch Notes 0.0.0.73 Discussion

    Personally I am for longer cooldown like a week mayby just to prevent abusing this system in territorial wars.
  6. Zbuciorn

    Patch Notes 0.0.0.73 Discussion

    Having home priest option may bring the level of difficulty down so it makes it less hardcore as Eldrath wrote,I agree. I guess the trick is to balance playability and harshness. There are elements of MO which makes us all interested in it,for me it is: Full loot. Local banks. No quests and...
  7. Zbuciorn

    Patch Notes 0.0.0.73 Discussion

    Home priest option would be quality of life improvement.I do not think it makes the game less hardcore. With just one character getting stuck in remote place could be very frustrating.The way the jungle was designed in MO1 made no sense and it felt like some stupid labyrinth puzzle instead...
  8. Zbuciorn

    Restore the old forum post rating system

    Add the "facepalm" would be very usefull.My posts would get a lot of them,lol
  9. Zbuciorn

    Suggestions for skill progression in MO2

    When I joined beta in MO I was spawn in Krenesh and got hit by someone with axe after 30sec and that was exactly what I expected:) I don't think it should be as hardcore in MO2 but I do not think the Haven should be anything else than tutorial area.
  10. Zbuciorn

    Suggestions for skill progression in MO2

    Skill developing over time should only work as a prevention of changing professions to fast. All the other ones should be just picked at the character creation. The game really starts after those 3-4 days of skilling up which is not fun.
  11. Zbuciorn

    Skill VS Zerg

    I like being simple trooper,large well organized groups are fascinating to be in. Would be cool to see more formation tactics used in MO2 compering to just getting numbers of players running loosely. That is very difficult thing to achieve I don't think I have seen it any mmo yet.Mayby giving...
  12. Zbuciorn

    Bandages - Community Discussion

    Healing your pets make sense. Using bandages on someone who is resting by another player could be ok too.
  13. Zbuciorn

    Patch Notes 0.0.0.40 Discussion

    That would be great if we have dynamic system in VOIP.I like the VOIP in general it makes the game more social and less sterile,players should have an option to block someone who is abusive but not be able to turn it off.
  14. Zbuciorn

    0.0.0.35 Patch Suggestions by Phen

    I understand what you say.There is a lot of things which can be solution to MO's problems and you point them out quite well. I just wanted to express my voice against sort of populism in certain people posts I am reading here.
  15. Zbuciorn

    0.0.0.35 Patch Suggestions by Phen

    Some of you guys are doing really nice job with testing and giving very constructive feedback. Playing EVE Online I didn't like how the community almost took over the design which was not any good in my opinion. I rather trust SV and their strategy than voice of the crowd. The server location...
  16. Zbuciorn

    Road Map Overview

    There should be some sort of dress rehearsal before MO2 going persistent when all the core system could be checked together.
  17. Zbuciorn

    Patch 0.0.0.23 - Community Testing Feedback & Suggestions

    I think that testing crafted weapons may be the most important part of pre-release tweaking.If done well it will prevent many rushed nerfs when the server will open.
  18. Zbuciorn

    Patch 0.0.0.23 - Community Testing Feedback & Suggestions

    If fights are to quick they feel more like arcade game instead being immerse in the fantasy world.If they keep it too fast in MO2 I will start using meth:)
  19. Zbuciorn

    Mounted

    We are going to have much bigger world in MO2 and using mounts will probably be some sort of necessity.Making cavalry too easy may impact infantry playstyle more than in MO1 if they became unpractical we may not see any foot roams:(
  20. Zbuciorn

    What settlement are you gonna base in (if any?)

    I am sentimental about Meduli and Fabernum.I don't like to be any close to the jungle for sure.