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  1. Xunila

    MO2 server is not ready for rerlease !

    This is not a finished game and will never be. There are bugs in every game. You are allowed to start playing in half a year or later. The subscription starts running with your first login but not at release day. Let's wait for release day and see if the player chart breaks the 10k!
  2. Xunila

    Biggest issues I'm having - Bug Report (Haven Freeze / Crash)

    Yes, those way one can chose the same instance as guild mates. I don't think the system works that way! After the patch with wipe it seemed to fill several instances one after another. I started more or less at the same time within minutes together with some guild mates and we arrived in the...
  3. Xunila

    Make Jungle Camp into a True Lawless Town Before Release!

    We will see many houses go up everywhere in the jungle. And some players will build public houses with public crafting tables, so you are not dependent of the crafting tables or stable in the jungle camp.
  4. Xunila

    x1 Skill Gain Impressions?

    I agree, the progress of some skills seems to be slow. But anyway, after my last reroll and about eight hours in Haven some important skills are already maxed. I don't see a problem due to faster or slower progress, because after one or two weeks and maybe 24 gaming hours many skills will be...
  5. Xunila

    HotFix Patch 0.1.13.11 Discussion

    You are probably right, my failure to think the values double per level. Meanwhile I got the first clade point, and the next goes for 120 leveling points. The values look strange in case of a jump from 130 to 310, but maybe StarVault wants us to get the first three points pretty fast and then...
  6. Xunila

    New week, new mortal2 map!

    Great work!
  7. Xunila

    Can someone confirm yes/no if there will be a wipe before launch wipe?

    That's not true! I rerolled both after the patch some days ago and again yesterday. And I've seen many players in Haven, so the changed starting system is tested a lot.
  8. Xunila

    HotFix Patch 0.1.13.11 Discussion

    Nobody is a crafter only! Everybody can get some clade gifts just by running through the graveyard. The first clade gift needs 100 points = 20 walking dead, the second 200, then 400 and 800 (if I remember the old values right, I just rerolled yesterday and did not finish the first level yet)...
  9. Xunila

    HotFix Patch 0.1.13.11 Discussion

    Most titles are either disabled in Haven or removed or hidden. I don't know what SV did, but there are only very few titles visible in the list of titles to earn. About the clade gift point: We start without any points now (which I like for release) and the first clade point requires 100...
  10. Xunila

    Make the emotes something you have to earn

    I like the idea very much. Some emotes could be available at the beginning, but other could be learned by secret vendors or by drops.
  11. Xunila

    Beta Patch Notes 0.1.13 Discussion

    The real skill speed is pretty fine. I rerolled after the patch, and after less than two hours skills like Agility and Sprinting are already maxed, I also maxed cooking and I'm already reading Long Bow crafting. After about ten skinned walkers the lores Bone Tissue and Emalj are already maxed...
  12. Xunila

    Skill gains

    I wiped after the patch and started again, and it seems many people did this because of the crowded Haven instance,
  13. Xunila

    Skill gains

    Would be stupid, how many players really would reroll their character to test this our? I would, because my time for the game is restricted during this month anyway and I will start with more activity at release day. Didn't they mention a wipe and normal skill speed about one week before release?
  14. Xunila

    Early Game Economy

    The current skill speed factor is 100. And the economy will grow very fast at least inside of guilds. The public economy way follow with a little delay, because players will at first help out guild mates before they are starting to use the broker. The most important skills will be up within...
  15. Xunila

    Your thoughts on the bottleneck to spiritism?

    It took me almost a year in MO1 and 5000 gold as payment to get the portal scroll. Difficult to see a reason for a magic school with very rare spells at release time of MO2.
  16. Xunila

    Free to play period

    Because nobody knows the number of players starting at release day! Some players who bought the game could even wait for weeks or months until first login and start of their first subscription month. I know some German players who are either waiting for more features or who fear about some...
  17. Xunila

    Profession Primaries Flowchart

    Blackwood, Ironwood and at some point in the future, in MO1 only in Sarducaa, Stonewood and Tapii. I don't know if advanced dendrology would be useful in the current state of the game. But with e.g. Sarducaa as new continent and Tapii we will get Tapii daggers again.
  18. Xunila

    The Grossly Imbalanced Resources of Myrland

    You are thinking too short! As @Tashka wrote before, Meduli is nice for alchemists, but because of the distance to the jungle (and Salvia and some other materials) also e.g. Bakti is a nice place to live. We don't know which fishes will be placed at the southern coast. Please don't believe the...
  19. Xunila

    Free to play period

    In a stream Henrik said, Haven could become F2P some time after release.
  20. Xunila

    Please add boats

    Another remark from an old stream or some other announcement one or two years ago: Boats could come together with a "water continent" where boats are required to move between the islands. But even with one continent per year this could be years away. At the current state without islands boats...