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  1. Xunila

    Patch 0.1.12.7 - Patch Notes Discussion

    Mounted Magery is a big surprise and kills many current mage builds. But I missed (in a way) this skill during all the MO1 years. Sea Dew near Toxai is very nice for alchemists! I hope to get Sea Dew also at the jungle coast at some locations.
  2. Xunila

    Is there anything to do underwater? - Answered

    Argus Sponge grows under water, too. But I'm waiting for lockpicking and chests with hopefully some good chests again under water.
  3. Xunila

    Weight Problem

    Waiting for the weight loss mixture known from MO1. It doesn't work yet. Trying to get growth food and shrink food with same recipes as in MO1.
  4. Xunila

    Horse spawn rates

    No, we had donkeys and Jotun horses in MO1.
  5. Xunila

    Horse spawn rates

    Or wait until release and hope we get even more horse spawns. The bull horses, lykiators and molvas from MO1 are missing anyway. And riding of more animals is planned, e.g. bears or campodons. I believe the current state is a beta state and more will come.
  6. Xunila

    Can we get 1x skill gain testing before release

    Yes, this is planned, Henrik told this in one of his streams and @Speznat mentioned it in his youtube videos. Probably planned for the last weeks before release.
  7. Xunila

    Portable Extractors

    In MO1 portable extractors had to be places outside of the towns.
  8. Xunila

    Home Nameplates

    In the late years of MO1 a house could be named (like a "player city name"). Why allow to display the chosen name instead of the owner? People could identify the house when knowing the name, but other players wouldn't know the owner.
  9. Xunila

    are pet getting glitched on nodelines still a thing ?

    I had the problem yesterday somewhere south of Colored Forest. The problem is not solved.
  10. Xunila

    Give us regional servers

    One server per continent would solve all problems. But everybody would have the change to get in contact with players from all over the world. I loved this global alliances in MO1 very much.
  11. Xunila

    WTB worms

    Needed for fishing, but fishing comes when? Mid December?
  12. Xunila

    Alchemy Demystified

    Great job to find the formula! I spent much time into alchemy in MO1 and even tried poison potions (I know they never worked but I tried the system with multipliers). But I never went that deep into the system!
  13. Xunila

    EOS- Failed to init platform ERROR !

    Worked for me, too: \Steam\steamapps\common\Mortal Online 2\MortalOnline2.exe I found an announcement in Discord by Discord from yesterday.
  14. Xunila

    EOS- Failed to init platform ERROR !

    I got the problem after a steam update today! Three hours ago I had been able to play MO2. Afterwards steam updated, and now I get the error and "untrusted steam.dll". A restart of the PC didn't help.
  15. Xunila

    Thoughts and discussion on One house limit per account

    In the early years of MO1 I used one account with my fully skilled architect just for house and keep placement. I placed the deeds, helped building and later transferred the house (or even keep, I placed two or three keeps in MO1). It has been a job for guild mates and for alliance friends and...
  16. Xunila

    Beta Patch Notes 0.1.10.5 Discussion

    Yes, but on the other hand positive and negative impact for strength, dex and const are nice for melee or archer builds but nothing for mages.
  17. Xunila

    Beta Patch Notes 0.1.10.5 Discussion

    Not really, but a little bit. In MO1 the spiritist could see a glow for each player but no names or any other information.
  18. Xunila

    Beta Patch Notes 0.1.10.5 Discussion

    Nice idea: The Ether Portal Scroll is sold for a Troll Head. But where are the skill books for Scribing and Multiverse Lore? At least I don't find them in Bakti. Maybe in Tindrem? I'm not sure but I think in MO1 the books had been sold in Tindrem only.
  19. Xunila

    After Haven: how to choose a city for newcomers to MO

    For a new player probably Tindrem is a very good choice. This main city has been the used for trading in MO1 very much, has the sewers as easy dungeon and is not far away to Meduli and Fabernum (each about 15 minutes or less on a horse).
  20. Xunila

    how to know where you are in nave

    Would be nice for the compass to become a loot-able item with small price at the utility vendor. We would have fun again with guild mates running through the jungle for a week before finding their way out. Knowledge of the map is most important in this game. Knowledge about "secret ways"...