Search results

  1. Kelzyr

    In Haven tutorial, add all schools of magic for testing, also tell how much material usage is used in crafting, as well as results before crafting

    100% this, you would then be told to use the 'home priest' button, told how that system works, rez, and the npc would lead you to the bank to explain to leave your valuables there next time...only go out with what you're willing to lose. Edit: Honestly the scenario could be set up where the NPC...
  2. Kelzyr

    Current Issues with Pet System

    I understand now. Chances are they'll probably add it.
  3. Kelzyr

    Current Issues with Pet System

    I'm having a hard time following this, but regardless I think even in the middle of battle a BM should be able to reassign their pet's target, if you let your pet get too far from you because you sent it at the ranged fighter so you can't reassign it that is on you. I will not be able to agree...
  4. Kelzyr

    Current Issues with Pet System

    Ok then it's gonna have to be agree to disagree, because even in the context you're staying I'm missing (which I'm not, I read what you said 3 times now) I don't think it's unreasonable to hit a single keybind when targeting the mob you want you pet to attack. (Even if there are 5) If 5 wolves...
  5. Kelzyr

    Current Issues with Pet System

    If you think I'm bullying you by disagreeing then idk what to tell you. Even in a PvE context why do you need the pet to auto attack a mob that hits you? Just briefly turn and hit a hotkey. I asked a couple of times but is this really that hard to ask a player to do? I understand it would make...
  6. Kelzyr

    Current Issues with Pet System

    Any change made for PvE will necessarily implicate a change for PvP....you have to acknowledge this.
  7. Kelzyr

    Current Issues with Pet System

    Why do you need the game to hand hold you more? I'm being genuinely curious if it's that hard to target one of the mobs and hit your "attack x" hotkey? I understand that some people are not pros, but literally every other play style requires you to decide your target...why should BM not have to...
  8. Kelzyr

    We need a good in game way to reroll

    This is why I've always been in support of having 2-4 character slots where only 1 is able to have crafting skills (decided on creation or just the first character created) this way you'd have at least 1-3 extra character slots for combat characters that can be deleted and re-rolled without...
  9. Kelzyr

    Delay Release

    Very much this. It's understandable to want to play when the game is persistent so you don't lose progress, but anyone who hasn't tried the game has a lot of learning to do and learning where the stakes are low because of the wipe is the best time. The knowledge you gain from playing in the...
  10. Kelzyr

    Current Issues with Pet System

    Tbh idk how your first instinct as a BM wouldn't be to just hit 'all pets attack x' in this situation? I get the idea but idk if BM need even less to do...unless they reduce the dmg the pets do
  11. Kelzyr

    In Haven tutorial, add all schools of magic for testing, also tell how much material usage is used in crafting, as well as results before crafting

    Although I doubt they have the resources for this, I think an on the rails tutorial where an npc shows you the ropes would be hugely beneficial. Again, doubt they could do this but a voice acted npc for the tutorial would be ideal because hardly anyone is patient enough to read a wall of text...
  12. Kelzyr

    Give Monster Ai the ability to count number of players. Reducing damage and defense/resist of monsters for solo players.

    Yeah I agree with jack on this one. It isn't exploiting to work with a group, if anything it should be encouraged (same reason why we only have one character slot). I've never found bandits or risars that hard to tackle solo, you just have to make sure you only pull one at a time. By no means...
  13. Kelzyr

    Delay Release

    It's pretty obvious MOST people who care about MO2 and it's population think 'releasing' in Oct is a mistake, I think pushing it back at least a month would be in their best interest. Hopefully Henrik takes notice, but even if he does his hands may be tied because of investors unfortunately...
  14. Kelzyr

    We need stamina for combat pets

    Keep bringing the ridiculous videos, hopefully it only makes this case stronger
  15. Kelzyr

    Make towns priests red priests, make favor loss fixed to where you die. or town bound

    As long as you can still buy the skill book I'm completely down for reputation lock behind skill books. You have to be very particular about how one is a part of a faction...I can see ways for this to be abused if the only thing that makes you a part of that faction is your reputation with the...
  16. Kelzyr

    We need stamina for combat pets

    That would be the best implementation of it for sure
  17. Kelzyr

    We need stamina for combat pets

    In white bears case, you'd think with all the new areas with snow we have (around hyllspeia) they'd add more white bear spawns.
  18. Kelzyr

    Thusars need some love

    I imagine humans are not used largely because they're a jack of all trades and a master of none. In most cases a race like that will never be 'meta' in high end PvP because they aren't a master of any role. That being said, I still think in a well rounded group a human paladin would out perform...
  19. Kelzyr

    Please add a button that removes all points in a skill.

    This is also very true, probably wouldn't matter much if this is working as it did in MO
  20. Kelzyr

    Please add a button that removes all points in a skill.

    Tbh a nice tool would be to specify the number of points you would like to remove and remove them with one click. Sometimes you just want to remove 34 points (random number) so you can move them to a different skill. A simple number box with a 'remove' button would seem simple enough to...