Search results

  1. Turbizzler

    Mortal Online 2 Forums Empty?

    To be fair, 50% of activity in the unofficial discord is the same 3 or 4 people calling each other slurs and shit posting about absolutely nothing. It's like watching a bunch of string beans from 4chan & reddit acting hard on the internet lol Then another 25% of activity is mixed between reeing...
  2. Turbizzler

    Weapon speed buff needs to go

    It's being reverted in the upcoming patch, when ever that is. Two delays already lel
  3. Turbizzler

    Are you paying?

    Not worth the sub yet, still need basic content to fill out the half implementations and a lot of QOL things are needed.
  4. Turbizzler

    Share your pc spec and in-game fps.

    i7 10700k OC 5.3Ghz RTX 3070 Ti Gigabyte Aorus Master 8GB Corsair LPX 3200Mhz 32GB FPS varies, really depends on where you are and how much people are around. I typically sit around 120 - 165 fps when in the wild or in a dungeon. In towns, it can sit around 60 - 120fps. Meduli and Fabernum are...
  5. Turbizzler

    Weapon speed buff needs to go

    From NZ, facing an EU player with a flake sword is an aneurysm after the change. The animations and damage don't sync correctly depending how low the persons ping is. If the invisible weapon glitch is happening at the same time, it's almost a complete guessing game.
  6. Turbizzler

    30 Second PvP Timer Rule

    Lol, No.
  7. Turbizzler

    please give us a look around button!

    It's called freelook, and yes I agree it should be added.
  8. Turbizzler

    2h swords should be heavier...

    Swords have a good swing arcs, four good attack directions and have the best head hit boxes due to length of the blade. It's the only reason they're so prominent. I still see a lot of spears(specifically triple and risar) and people using axes, quite a lot. If the combat wasn't so slow, swords...
  9. Turbizzler

    Horse Armor

    Buffing horse HP is not the answer. 500HP+ horses were horrible in the first game, we don't need that balance brought to MO2. Increasing pierce resistance for horse armors would be a good starting point and should be balanced incrementally, instead of the typical SV way of over nerfing or over...
  10. Turbizzler

    It's not just "pixels" ...

    This thread
  11. Turbizzler

    This game needs INSTANCING

    This is already being done. It's why there are server nodes, with map node line crossings. When you're out in the wild or out of town and have a little stutter(or sometimes large stutter) at the same area every time, that's because you're crossing the joining point between one node, to the...
  12. Turbizzler

    No Siege yet? Give doors hitpoints

    No to hp on doors. Would just be another mechanic suited towards zerglings. A lot of MO2 is already zerg friendly, from PvP mechanics to PvE(Boss farming). Using houses to hide is the equivalent to zerg guilds/alliances running back to town into the GZ to hide. Only difference is the zerg has...
  13. Turbizzler

    Game accounts are banned

    Spamming GM reports, will result in a temporary game ban. Your best bet might be to DM (LGM) Discord#3117 on discord. Support email is slower than receiving a DM reply on discord.
  14. Turbizzler

    Bows and strength

    Foot archery is mainly only viable for PvE, in most PvP encounters it's a meme unless you're dismounting someone or it's the start of a group fight. Add too much negatives to foot archery and it'll end up like it was MO1, where only noobs larping Robin Hood will bother with it.....Until they get...
  15. Turbizzler

    It's not just "pixels" ...

    For the amount of time you spend on the forums or in help chat complaining about the game being a full loot sandbox, I'm not surprised you have so little time, that even something so minor as dying naked is a huge time setback for you.
  16. Turbizzler

    MO2 Is stacked in favour of RPK

    Want some clown shoes, to go with that frizzy hair and red nose?
  17. Turbizzler

    MO2 Is stacked in favour of RPK

    Just stopping by to add nothing to this thread at all. I have a burrito and this thread is poopy. That is all.
  18. Turbizzler

    Forced wardecs

    Just because a guilds focus is PvE/Trade, doesn't mean they're immune to the political landscape of nave. As MO1 showed repeatedly(and will happen in MO2), PvE/Trader guilds were just as involved in the politricking as everyone else. They just hid behind the PvE banner to avoid backlash, while...
  19. Turbizzler

    Forced wardecs

    Yeh, the no fighting in town thing is shit. Wardecs were a way to kill enemy regears during sieges. Every time we'd go to war, we'd have our wardec guild in the enemy town, while we had the main guild sieging. No one will pay to force wardec if it's restricted to the wilderness. Might as well...
  20. Turbizzler

    Do you like scary movies?

    REC The Blair witch project The Conjuring Poltergeist(2015 and 1982) The Shining Insidious