Search results

  1. Turbizzler

    Buildable Walls

    Based on what I experienced in MO1 with walls, it's a hard no from me for free placement of walls. It ruined the game in a lot of aspects, it also looked very ugly having the landscape checkerboarded with fucked walls everywhere lol In saying this, the only way I would accept any type of wall...
  2. Turbizzler

    Book reading time

    480 hours for a single book is absurd, no matter the lack of int read bonus on a warrior. The lore is a T2 material, which has a longer read time that most other T2 materials and even T3 materials. It's inconsistent, not just in this example but across the board in both other areas within Action...
  3. Turbizzler

    Returning to beta population numbers but with out the beta community.

    He wasn't talking about streamers or youtubers. The names he named are some of the Hero's and Supervillains of MO1. They're people who created interactions and content within the game world through their actions. Their actions caused regional conflicts, some caused server wars, others were...
  4. Turbizzler

    Book reading time

    MO2 character progression is mix n match, depending on what you're levelling and focusing on. Combat/Action skills are pretty fast and can max them out in 1 - 3 days depending on what skills you're focusing on, especially with macro use. Spiritism leveling for example is tedious compared to...
  5. Turbizzler

    CM's Role

    It's highly dependent on the game and it's make-up. Games like MO where knowledge is power, GM's are typically not active gamers of said game. Typically GM's are hired and don't play the game, but are informed what the game entails or Developers will hire from third party companies(Like they can...
  6. Turbizzler

    Book reading time

    Sorry, not everyone is content with being a Pacifist PvE lord and willing to suck SV dong over tedious game design. Tedium is needed, but certain elements within MO2 need tweaking to make things less tedious. You might be willing to waste expensive materials because you like the grind and don't...
  7. Turbizzler

    Book reading time

    Yes, I should have farmed the gold on a gimped warrior, so I can travel around the map getting all the books required to complete a Warrior/MA/Refiner/extractor build, so I could prioritize the long books and not play the game. So I could avoid having to farm and play the game on a non gimped...
  8. Turbizzler

    Book reading time

    I don't know what you mean, I loved having to wait 480 hours for my low IQ oghmir warrior to finish reading Waterstone lore. Very engaging and thrilling gameplay.
  9. Turbizzler

    CM's Role

    Community manager roles do more than just sit in discord. Aside from being the communication line between community & developers; Their roles typically involve dealing with and managing social platforms(forums, steam forums etc), writing up blogs and other news related posts, dealing with...
  10. Turbizzler

    Reporting Exploits

    Development studios typically have a QA team which takes and handles reports of exploits and technical issues so they can test and reproduce said issues, so they can be noted and patched. Not sure SV has a QA team. We don't even exactly know how much developers SV has, those labelled in discord...
  11. Turbizzler

    PvE Server

    UO only exists in name, not in spirit. UO as it was intended to be, died in 2000. The Devs sold their soul and went against the games grain to cater to people outside their target audience, to maximize profit. They went against their games design, split the player base, which caused economic...
  12. Turbizzler

    PvE Server

    For most UO players, Trammel was the beginning of the end of the core gameplay experience UO offered. Mortal Online 1 made the mistake of moving away from it's original vision in certain elements of design, to try cater to those outside it's target audience. This resulted in the veteran players...
  13. Turbizzler

    Game needs more hotspots/field open world bosses

    The more Tanky/grindy big world bosses aren't in the game yet. Thorax - Basically a giant farting grub thing. Kimuru - Big rock golem Then there was some more unique minor bosses like the Gutterling(Magic rat). Some unique GM event bosses utilizing Demons or Risars. Still missing the Demon...
  14. Turbizzler

    Returning to beta population numbers but with out the beta community.

    My goal in MO2 is to become like that Content guild. You know the one that is 99% of the time naked and getting farmed at JC? Man, can't wait to reach that combat prowess.
  15. Turbizzler

    Returning to beta population numbers but with out the beta community.

    Deflate the ego a bit bud, no one thinks you're cool. You're not some S tier elite E-sport ready pro. You're a string bean poindexter, acting like he means something in a niche MMO.
  16. Turbizzler

    Returning to beta population numbers but with out the beta community.

    Those with the loudest bark tend to be the first to become a loot bag in PvP. Now go pat yourself on the back more champ.
  17. Turbizzler

    Returning to beta population numbers but with out the beta community.

    Can tell you've never played a melee slasher in a competitive environment. There's a reason spin + feint macros in combination with each other resulted in bans and team wide tournament blanket bans for their use in games like Chivalry and Mordhau. Because it takes away player input without said...