Search results

  1. H

    Melee is broken

    But spinning like a top is "cool". LOL That crap has to go.
  2. H

    Some feedback regarding necro

    Exactly.... but I guess people didnt want to hear that when I was saying it a month ago... or two months ago or when he announced they were working on Necromancy before siege or TC. But what do I know I only played MO1 for 13 years.
  3. H

    The lack of medium armors

    Fun fact... they are adding them. There are about a dozen sets of armor that are currently missing from the game that are coming. They were in MO1, and will make an appearance in MO2... We have.. Kallardian Lamenated (medium) Khurite Scout (light) Tindrimic Scale (medium) Sarducan Guard...
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    Mortal Online 2 needs a temporary death protection for when you get randomly disconnected from the game

    So you're telling me the server, which is just reading the incoming packet data can tell the difference between you losing connection by internet outage and you just cycling your router? If it can that is magic code right there because I dont know one server that can tell the difference between...
  5. H

    Is there any way up the mountain ridge coming from ocean south of Ocean Falls and Sarduca bridge

    There are paths from the lower area or sunken isles region back up to the steppe. You have to head south to the actual sunken isles area first then head north east.
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    Is there any way up the mountain ridge coming from ocean south of Ocean Falls and Sarduca bridge

    As an Alvarin there is VERY little you cant do, this includes running down people on horses.
  7. H

    Skills do not grow after respec

    Try cycling the lock, minus and increase icon. Sometimes it gets stuck after changing your attributes.
  8. H

    Mount Stam Changes:

    As for the travel part. I took an armored steppe horse from Meduli to the Necro Dungeon last night in 45min. This was riding at speed 3 most of the way, then dismounting and sprinting on foot in combat mode till I was out of stam then getting back on the horse and riding speed 3. It was a...
  9. H

    What the point of MO2 "reputation" system?

    You have been PKed less because the game is much bigger and it is easier to avoid being PKed. Fact is the system as it stands currently is just flat out bad. Perhaps if it has all of its intended features was in place maybe... but right now I would be happier with the old MO1 flagging...
  10. H

    Subscription monetization model is a BAD idea

    Well unfortunately subscriptions are the way of the future of this game. Dont like it well... there are other free games that freeloaders can go play. I said this back in January that when subs get turned on 50-70% of the remaining playerbase will quit. I still believe that, because...
  11. H

    Thousar Dark Knight - is this build viable?

    They have ok Psy and ok CON. Nothing else really going for them. Would be nice if they had the second highest dex out of the humans.
  12. H

    Thousar Dark Knight - is this build viable?

    The problem is you are not going to have the mana to do anything meaningful. And you're no better than a pure Tindrimic human, or even a Sidoian and Kallard.
  13. H

    My analysis on the state of the game. A sad reality that we must address.

    It was a mission and a goal we had. I have played longer than that and done less. I have played for way less time and done way more. Not everyday is going to be the same in a sandbox. It is what you make it.
  14. H

    Fix Humans

    There is literally nothing an Alvarin cant do better than a human.
  15. H

    Another Reason why Players Quit

    You are trying to apply logic to the smooth brained.
  16. H

    Fix Thursars

    Pretty much. Its like ok great Thursars are supposed to be fighters.... but they arent even great at that compared to Oghmir or Alvarins. Which is just sad.
  17. H

    Fix Thursars

    The Oghmir get 21% damage bonus which is not that big of a difference when you're talking about weapons hitting for 50. Its not even a half a point.
  18. H

    Mega Patch Notes 1.0.4.18 Discussion (2/2)

    Alvarin and Oghmirs min height can still ride into banks. My guild mate did it earlier.
  19. H

    Fix Thursars

    So are Oghmir. Hell Oghs are not only extremely strong they are stronger than the Thursar and tougher. 114 str on an Oghmir 112 str on a Thursar-Kallard. 132 con on an oghmir 118 con on a Thursar-Kallard. So.... there goes that argument.
  20. H

    Mega Patch Notes 1.0.4.18 Discussion (2/2)

    No about 10-20% of the playerbase is a dedicated mage. About 40% are hybrids of some type. And the rest are melee. But about 60% of the playerbase is Alvarin.