Search results

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    Balance suggestion on Plate Armors

    Maybe because I farm.. but heavy carapace is not that hard to get. Also dont know if you have ever handled real copper but it is really soft metal and you can bend it with ease by hand. You can punch through a 6mm thick sheet of copper with a plastic ball point pen, which is softer than...
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    Murderers Should Get Permadeath

    I had a suggestion WAY back during combat beta or combat alpha during the earliest days of MO2. It went over like a lead balloon. If you leave town radius, (guard range) you are grey, everyone is grey. No murder counts out in the wild. If you murder NEAR town the punishment is FAR more...
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    Murderers Should Get Permadeath

    I agree there should be rewards for NOT murdering random newbs in graveyards and streaming it or making a youtube clip video of it and calling it "leet peeveepee!" If you want to RANDOMLY kill people declare war on their guild. Oh they dont have a guild well dont kill randos. This...
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    "New" Official Subreddit and Official Messaging

    In short the trolls on the old subreddit won.
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    I love Simon Whistler and his Business Blaze aka Brain Blaze videos.

    I love Simon Whistler and his Business Blaze aka Brain Blaze videos.
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    Murderers Should Get Permadeath

    Permadeath will never happen in MO... to many try hards. So... here is a counter. Make it so if you have 5 murders in that nations region you are RED to all towns in that region. Simple. Doesnt matter rep, doesnt matter how many parcels you run. But if you're going to go on a graveyard noob...
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    Area denial spells should be targeted on ground

    That's coming in 2025 with Elementalism. Just wait.
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    Balance suggestion on Plate Armors

    So currently the meta armor is plate or soft armor. In PVP how often do you see anything other than plate or ranger? Rarely at best, and if you do they are usually noobs or idiots, like me. So here is the suggestion. Remove the ability to craft plate armor out of any carapace. Make it so...
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    Final Thoughts - A new and departing player

    For me this guy nailed it. I am talking 100% dead on. His take on doing dungeons is exactly how I feel. Great example of which. My main character doesnt have spiritism, necromancy, doesnt craft with blood silk, iron fur, iron silk, or make draco plate or risar weapons. So there is ZERO...
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    magic reflect changes. do you like it?

    I have two characters currently. A pure mage, and a hybrid. In both cases in any PVP fight or even PVE, my characters are heal bots. Which means it is the most boring and least fun play style in the game. I am sure some person enjoys just casting lesser heal, purify and magic reflect...
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    Operation: Save Humans (Buff them)

    No matter how high the dex of a human can go they will never catch an alvarin. This is thanks to that 1.25% speed bonus not once but TWICE for a total of 2.5% bonus in speed. So a human with 110 dex max can only go 429. While an alvarin with the same 110 dex can go 440.
  12. H

    Bron over brains

    Bron works great on clubs... Messing is slightly better. Tindrimic Messing is horrible for clubs. And last I checked Bronze swords sucked in real life, and they suck in Mortal.
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    Requesting Diplomatic Contact with KOTO Guild

    Speak for yourself. Sarduca is nowhere near that violent. Its to hot to have that many bandits and well Risars are a Myrland problem.
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    Operation: Save Humans (Buff them)

    It doesnt help that a khurite has 446 attribute points + 20 for clades and the Veela has 466 attribute points + 12 for clades. So a Khurite has 466 with all clades and a Veela has 478 with clades. LOL
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    magic reflect changes. do you like it?

    2 Dex Veelas can pick apart a single Ogh, Thursar or human or even an Alvarin with ease. A pair of Thursars can beat down one of anyone who cant run from it. Same for Oghmirs. Humans would be hard pressed but even they can do it. It doesnt matter if it is a pair of dex mages, fat...
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    magic reflect changes. do you like it?

    Fact is 2 v 1 of anything is always strong. I mean two melee fighters vs one melee fighter.. of course the two are going to be stronger. I hate when Melee fighters cry about two mages killing them.
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    magic reflect changes. do you like it?

    No one ever said magic is too strong. And if they did they never played a mage.
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    Mage Buffs

    Dagger mages are not mages, just putting it simply. They are hybrids that use daggers. A dagger mage primary damage is not magic it is that dagger and weak spot chances. Magic is there for heals, purify and the occasional offensive spell. Much like any hybrid. and you forgot one...
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    Operation: Save Humans (Buff them)

    Why? You're still slower than a Veela, or even a Sheevra. You have less attribute points. And you cant draw the same bows. Oh and less stamina, stamina regen.
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    Operation: Save Humans (Buff them)

    Humans on a case by case bases go from meh to downright bad. Tindrim and Sarducaan are pretty meh. Sidoian and Kallard are ok.. due to their strength and size but otherwise Oghmir and Thursars do both better. And Khurite... well Khurite are just shyte. Not fast enough to matter, not strong...