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  1. H

    Mortal Online 1 - Legacy

    No I just played MO1 for 13 years and dont need to have 'member-berries shoved down my throat because I remember the good and the bad of that game after 12k hours.
  2. H

    Hammers

    When you're looking at blunt weapons or mass based weapons, you want heavy and ideally hard. So Copper actually makes a pretty solid (no pun intended) mace head material. Bronze is slightly better because it is harder. But then there is Messing which is close to brass, again harder than...
  3. H

    Mortal Online 1 - Legacy

    MO1 in the first year didnt have VOIP, when they added it it was a toxic cesspool of wannabe try hards screaming racist slurs till they got banned or muted. The Haven map turns into the world map when you leave Haven. And it is better than the NO map we had in MO1 along with the NO compass...
  4. H

    Mortal Online 1 - Legacy

    I am mostly talking about the same time period. MO1 4-6 months into launch didnt have a compass, a map, or VOIP. Hell it barely had working netcode.
  5. H

    Mortal Online 1 - Legacy

    That is part of my point. Parts of MO1 are worse in everyway than MO2... but other parts were WAY better. MO1 flagging system was far better. MO1 Spiritism was better. MO1 mounted casting was better. MO1 beast mastery and domination. MO1 Territory Control and war decleration. MO1 lighting...
  6. H

    Fix Humans

    The sad thing is my Sarducaan has 100 Dex before my two +1 raw dex rings, and 103 con, with 90 str and 90 int and 44 psy. I believe humans still need something to set them apart from other races. Humans will never be as fast as an alvarin, or as strong as a oghmir, or as smart as an oghmir...
  7. H

    Mortal Online 1 - Legacy

    I cant go back to MO1.. I considered it but when I think about it the free to play nerfs on the characters the horrible skill system and the poor character balance just makes it meh to me now. While MO2 is basically Mortal Online "lite".... all of the same feels but half the flavor.
  8. H

    Hammers

    Considering Blecks real world comparison is tin. Last I checked tin doesnt really do well for any weapon.
  9. H

    Disable tamed pets because overpowered and unfair

    Well they turn grey.... so that would be a sign.
  10. H

    Fix Humans

    I love humans, I play as a human, but Humans are useless in competitive PVP, but they are best for PVE solo farming. That is about it.
  11. H

    Fix Humans

    Stamina boost would make more sense for humans. That or a warcry to increase mana regen.
  12. H

    Horses

    Which is good because you arent outrunning anything even a obese oghmir on foot.
  13. H

    Would accepting defeat be the better choice right now for the game long term?

    Why would they admit defeat? Defeat from what? They havent lost anything, other than players.... but that is besides the point. They are still working on the game its not like the game is going anywhere, its not like they are charging subs yet. But I guess people dont like having to...
  14. H

    How to get some players to return.

    The suggestions you made in the OP are not going to bring people back. It will just mean more people will be farming the same things they are already farming.
  15. H

    Fix Humans

    Humans flat out sucked in MO1 unless you were a khurite. But in MO1 speed worked differently it was based off of height, dex and con. Which meant tall high dex and high con characters like Thursar-Khurites were the king of speed and thus meta. You also didnt have clades, or anything that...
  16. H

    Build for solo, pls help

    I also play a human granted a Sarducaan. But I dont bother with producing steel or any metal. It is easier to buy it off the market. But you can craft everything you need with animal materials and have 70 armor training or higher if you choose not to you have aggressive stance and you can...
  17. H

    Nerf Veela

    There are a fair number of Alvarin in large guilds too. There are few Thursars or humans though. Granted the human numbers are rising but not by much.
  18. H

    Hammers

    No. The skills they will introduce are more "realistic" than some cartoon Hulk Smash and people fall down crap. They will most likely be direct ports from MO1. So there was spear stance for spears, which meant you braced your spear at a 40-45deg angle and any mount that rode into it took...
  19. H

    Better and More Balanced PVE Suggestions (MA nerf, others boost)

    Oh I have been complaining about longbows since day one. You dont need skill to use them, just unlock the damned ranged combat tree and you're golden. You only need a 110+ strength, but at 120+ you're a tactical nuke with legs. I did tests at the end of beta and just last month...