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  1. Anabolic Man

    Why we should get tressure hunting on roadmap before Epic release.

    All Mobs are stressing the server and tressure hunting (higher tier maps) would allow the Developers to spawn a lot of mobs at the points of interest, that are not stressing the server all the time but only for a specific ammount of time, when a group is acutally doing the Quest (tressure hunt)...
  2. Anabolic Man

    How the mechanics for stealing in MO2 could be improved and balanced in comparison to MO1!

    To balance the stealing skill we need 1. either an unsorted inventory, where you can freely drag your items arround as in Ultima Online or Life is Feudal, as you can see in the first screenshot. That would allow the player to drag items above a valuable item, that you not want to hide under...
  3. Anabolic Man

    Aiming Technique need to be buffed and should reduce the stamina consumption for holding the bow stretched and for for drawing the bow while on foot.

    It is increadible hard to hit someone with a bow while running. You need to stop shortly and your opponent will gain distance. There is no slipstream to catch up with your opponet if he runs away. Only if you get him under 60 % health, which reduce his Stamina regeneration. With all that shields...
  4. Anabolic Man

    Miasma Spell need a coughing or choking noise to indicate that a player is getting damage !

    I was in a stacked up Miasma cloud and dies in 3 seconds ! There is no sould to insicate that you are getting damage and sometimes it not show the green mist.
  5. Anabolic Man

    I want to suggest some Meduli Terrain reworks near the Points of interest (more stones, some choke points and trenches)

    Of course, the mounted fighters and archers are and should have an advantage in the desert, but it also needs a few strategic retreats for the foot fighters near the points of interest, as you can see in that video. Maybe near the camps and near the taur dog spots, in order to be able to defend...
  6. Anabolic Man

    Controll and Command undead need to be improved ! you have to cast 10-13 Spells to kill 1 NPC !

    It is annoying to play with Zombies and i only used 2 of them. 1.-The cast time of controll and comand undead should be decreased. Maybe a bit longer then a spurt but not 3-4 seconds or how long it take currently ! It take ages if you have to cast controll undead on multiple zombies ! 2.- the...
  7. Anabolic Man

    Ideas to reduce travel time, without destoying core mechanics of the game. (very important feedback to make the game enjoyable for players with a job)

    Travel time, the one of the most mentioned problems, which severely limits the number of players. Many real life friends would like to play the game with me but all of them mentioned me the same reason why they can't play MO. The reason for this lies in the travel time. Everyone has a job and...
  8. Anabolic Man

    2 different pet follow commands and icons "walk to heel" and "follow at a distance" (Quality of life suggestion)

    It is very annoying if your guild not have a house or stable option near a dungen, or if your guild want to collect Carass in the dungeon with their horses. Pets move inside the group if you want to hit the monsters and someone from the group always forget the all stay command. Saying all follow...
  9. Anabolic Man

    How many PVE Palyers can the game handel at once ? With 1500 players in total all dungeons are already overcrowded.

    25 people in Sator dungeon fill every spawn. 3 groups of 8 Players (24 in total) and Necro dungeon is full. I group at boss, 1 group behind bridge and one before bridge and the dungeon is overcrowded. 9 Players and the Colano Cave is overfarmed. The Minotaur Cave can hold arround 30 people and...
  10. Anabolic Man

    Lets talk about bounty hunting and how to improve it. (project polish suggestion)

    Bounty hunting need to be tweaked. Only a few min cooldown for a contract, some rewards and the bounty should always be in the 4k meters, or maximum in the 8k meters range. Most bounty hunters want to defend their city and region from PKs and not want to travel 1h for a bounty that log of before...
  11. Anabolic Man

    Siege Mechanics discussion. How it worked in MO1, what didn't work and what to improve

    Here an old trailer of how terretory controll worked in MO1. In MO 1 there was a radius arround every keep, that was highlighted on the Map as the terretory of the guild owning the keep. This terretory could be explanded with controll towers. Keep owners could set the property taxes on their...
  12. Anabolic Man

    Increase Horse movement speed and pet movement speed while you are riding on the roads !

    If you leave the road the "Pet follow speed" and horse Speed could normalize again. Maybe there could be a timer. If you travel on a road for more then 2o seconds the speed buff could kick in.
  13. Anabolic Man

    Fix the door hitbox of houses !

    in 99 % of the time when i want to close the door my character want to start building ! You have to aim at the edge of the door. Only a mm to the left or right make your character start building. This is super annoying !
  14. Anabolic Man

    Lets talk about the new Tower shield, why it is OP, how it effect Mages and how to balance it.

    Neither the Mages nor the slower footfighters like Ogmirs and Thursars are happy, as the Towershields have been tried to balance. 1.- The mages complain about not being able to wear armor anymore and demand that the mana regeneration penelty kicks in 2kg later. So with 4 kg instead of 2 kg 2.-...
  15. Anabolic Man

    Anyone else hate that change to magic reflect ? it changes the small scale and large battles completely and this in a bad way !

    I hate it and i want to explain why it broke the balance of the different classes, how it change the combat and why ! Now everyone try to push through the lines and not only a few deticated divers, at the right moment. Before you had to be at least a bit careful. Before the MR Patch only a few...
  16. Anabolic Man

    How to balance a game without a PVE Server to make it more interesting for all types of players !

    Speznatz adressed one on the biggest propblems of MO2 in his latest Video. Many PVE Players are unhappy with the current state of the game and i wanted to give some feedback how SV could create a world that offers something for all players ! MO2 can only achieve a high number of players if if...
  17. Anabolic Man

    Ideas to improve legendary weapon crafting

    Some days ago i read statements such as "Legendary weapons" were a total disappointment and a waste of time and i have to agree on that ! I personally would like to see the engraving tools drop more frequently, allowing the player to add magic Stats to the legendary weapon. Henrick is a big...
  18. Anabolic Man

    Ideas to improve Trinket crafting

    With Flux you can reroll the stats of a ring. This can be compared to the devine Orb in Path of Exile. In POE we had so many orbs that did different things. The System in POE was great and developed over years and one reason which made the game such a success ! a reason why it could inspire...
  19. Anabolic Man

    Different Chests with different access rights ! (Quality of life improvement)

    -First of all you should not be forced to enter the Password of the house again, if you want to open a door of a friends house after a relog. -Different Chests should have different access rights. Maybe make it possible to enter the names thgat should have access to different chests. -Another...
  20. Anabolic Man

    Footarcher improvements

    I think a Skill that make you consume less stamina if you run with a drawn bow and a skill that make your Bow to melee weapon switch faster would improve the footarcher. They are not viable at all atm !