Zero Trust - After all that "persistence" talk, you wiped 24 hours of progress on a whim?

Kings

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Then again who knows... maybe there is some strange wizardry happening behind the scenes that wrecked all their proper planning and execution 🤷‍♂️
 

Cyrotek

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"Small indie team"

See the difference by researching AAA development team and "small indie team"

Imagine if your boss called you an amateur for not working 48 hours straight.

"Small indie team" doesn't mean "amateurs". He also did not say they should force someone to work 48 hours straigth.
 
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Kings

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And now we see both the results of frustrated people angered over the lack of a wipe, and the results of frustrated people taking a rollback for a wipe. This is why we say that SV is damned if it does, and damned if it doesn't.
I appreciate that perspective. Not sure that's accurate IMO. There were plenty of ways to do this patch rollout/rollback with better community response.
 
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Kings

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Imagine if SV hadn't rolled back anytime data was corrupted.


And now we see both the results of frustrated people angered over the lack of a wipe, and the results of frustrated people taking a rollback for a wipe. This is why we say that SV is damned if it does, and damned if it doesn't.

When it comes to servers;
  1. Take them offline
  2. Make a backup
  3. Deploy a patch
  4. Open them back up to the player base
If it fails or get corrupted or whatever, you rollback to that backup and no one loses data. Anyone in any technical field knows this is very basic.

No one needed to be rolled back if they did it right.
 
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Najwalaylah

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When it comes to servers;
  1. Take them offline
  2. Make a backup
  3. Deploy a patch
  4. Open them back up to the player base
If it fails or get corrupted or whatever, you rollback to that backup and no one loses data. Anyone in any technical field knows this is very basic.

No one needed to be rolled back if they did it right.
Sounds legit.
What do you do if a bunch of data has gotten corrupted before you started to patch? (I'm betting you don't back it up.)
 
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Kings

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Serious question for the MO2 community, because I'm not sure I would get a straight answer from SV:
Is it possible some players found and exploited something really nasty and SV couldn't track down all the remnants of it, so they rolled back?

I don't think they would tell us, and Robmo did say "corrupt" with quotes around it... :unsure::unsure::unsure:
 
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Jackdstripper

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Serious question for the MO2 community, because I'm not sure I would get a straight answer from SV:
Is it possible some players found and exploited something really nasty and SV couldn't track down all the remnants of it, so they rolled back?

I don't think they would tell us, and Robmo did say "corrupt" with quotes around it... :unsure::unsure::unsure:

serious reply. The duping and exploiting happened in MO1, more than once. The devs said they removed the duped and fixed the exploit. Nobody in the community confirmed or denied. Very few people were ever banned. They never rolled back. The dupers were eventually fixed for the most part.

i highly doubt they would roll back for dupes. This particular roll back was because the whole server was so far gone and utterly unplayable they were forced to do it. For dupes or exploits they would probably try and remove as much of the duped stuff as possible and maybe ban the culprit. I say maybe because SV has a long history of not banning exploiters. Entire guilds left the game because SV refused to ban blatant cheaters and hackers.

At least thats what they have done in the past.
 
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Kings

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serious reply. The duping and exploiting happened in MO1, more than once. The devs said they removed the duped and fixed the exploit. Nobody in the community confirmed or denied. Very few people were ever banned. They never rolled back. The dupers were eventually fixed for the most part.

i highly doubt they would roll back for dupes. This particular roll back was because the whole server was so far gone and utterly unplayable they were forced to do it. For dupes or exploits they would probably try and remove as much of the duped stuff as possible and maybe ban the culprit. I say maybe because SV has a long history of not banning exploiters. Entire guilds left the game because SV refused to ban blatant cheaters and hackers.

At least thats what they have done in the past.
Solid reply. Thanks!
 
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