I've been meaning to make this post for a while, but here it goes. I will keep this short, although I could write an essay about this. I am referring to endgame (max level, plenty of gold, and as a mage/beast tamer for reference)
Lack of reasons to get on daily
There really is nothing in this game to get you to log in daily. No farming, pets to feed, daily quests or rewards, etc. It makes it easy to log off and never log on again
It takes too much time to do stuff in this game
One reason it's hard to get back on after getting off is the sheer amount of time it takes to do something in this game. Just thinking about gearing up, getting my pets out of the stable, gearing them up, etc, traveling 30-60 minutes to a PvE spot or farming spot - not to mention the PvE spot might be farmed out already, or you might get ganked on your way there or back, making it all a waste of time
Combat is not fun at all
This might be specific to mage/tamers, but combat in this game is just not fun at all for me. PvE you have to just ride around on your horse casting spells, stopping, casting. Etc, very tedious. And there's always the chance of messing up and getting destroyed. I don't even use my pets for PvE anymore since it's not worth the risk and effort. I have lost so many pets due to them bugging out or getting ganged on by spawning enemies. Since they can't block or wear armor they die quite fast. PvP combat is also hit or miss as a mage/tamer. Either I send my pet to attack them and I hit them with some spells nearly instantly killing them or they attack me first and I can't fight back since I am and mage and just keep getting interrupted
PvE is not exciting at all
Trinkets helped a little bit, but the lack of RNG and variety really hurt PvE in this game. Honestly, even if there was a 0.1% chance of getting some rare or exciting cosmetic items, etc, pets, it would make it that much more fun. I know the game tries to be 'realistic' but so many missed chances to add cool items you could farm
PvP is not rewarding and is petty
Without sieging, 99% of PvP is just petty people killing each other to try to make the other clan angry enough to quit. Not only that, but 99% of the time you kill someone you get like 5g worth of loot. The most expensive stuff they have is usually their pet which you can't sell. It's simply not worth it, and usually not very fun either
Crafting/Gathering is mind-numbingly boring
I've probably spent like 200 hours just afk mining, and refining in this game. It is such a time waster. Click R, afk. Go to grinder, afk, go to furnace, refining oven, etc, rinse repeat. Not only is it pointless for it to take time refining, but very very boring. Not to mention it's a PvP game so you have to choose between starting at a rock for 2 hours or afking and praying noone attacks you. I have just opted to afk mine in safe zones mostly since it's more profitable in the long term. Better than staring at a rock only to not see three silent horse archers line up behind you and take all your loot
Bugs and performance, obviously
I've lost more loot, pets, etc to bugs and the game randomly freezing during combat than other players and this is a hardcore pvp game...
Boring economy
The game brags about how awesome and cool the crafting system is, which it is, but the problem is there is no demand for crafted products. Because everyone can max out crafting (or close enough) in a few hours, everyone just crafts their own stuff. It's better than scrolling through the AH hoping to find a fitting, matching piece of exactly what you need for every armor slot. Etc. So the economy is mostly based on raw materials that people buy and use to craft their own stuff. There really is no fantasy of being a master wordsmith or something, I mean you and everyone else I guess. Gl trying to sell shields... Not to mention the game missed out on making local economies and resources important. There aren't many areas that have needed resources that can only be found in one region, except maybe the Jungle I guess
Lack of reasons to get on daily
There really is nothing in this game to get you to log in daily. No farming, pets to feed, daily quests or rewards, etc. It makes it easy to log off and never log on again
It takes too much time to do stuff in this game
One reason it's hard to get back on after getting off is the sheer amount of time it takes to do something in this game. Just thinking about gearing up, getting my pets out of the stable, gearing them up, etc, traveling 30-60 minutes to a PvE spot or farming spot - not to mention the PvE spot might be farmed out already, or you might get ganked on your way there or back, making it all a waste of time
Combat is not fun at all
This might be specific to mage/tamers, but combat in this game is just not fun at all for me. PvE you have to just ride around on your horse casting spells, stopping, casting. Etc, very tedious. And there's always the chance of messing up and getting destroyed. I don't even use my pets for PvE anymore since it's not worth the risk and effort. I have lost so many pets due to them bugging out or getting ganged on by spawning enemies. Since they can't block or wear armor they die quite fast. PvP combat is also hit or miss as a mage/tamer. Either I send my pet to attack them and I hit them with some spells nearly instantly killing them or they attack me first and I can't fight back since I am and mage and just keep getting interrupted
PvE is not exciting at all
Trinkets helped a little bit, but the lack of RNG and variety really hurt PvE in this game. Honestly, even if there was a 0.1% chance of getting some rare or exciting cosmetic items, etc, pets, it would make it that much more fun. I know the game tries to be 'realistic' but so many missed chances to add cool items you could farm
PvP is not rewarding and is petty
Without sieging, 99% of PvP is just petty people killing each other to try to make the other clan angry enough to quit. Not only that, but 99% of the time you kill someone you get like 5g worth of loot. The most expensive stuff they have is usually their pet which you can't sell. It's simply not worth it, and usually not very fun either
Crafting/Gathering is mind-numbingly boring
I've probably spent like 200 hours just afk mining, and refining in this game. It is such a time waster. Click R, afk. Go to grinder, afk, go to furnace, refining oven, etc, rinse repeat. Not only is it pointless for it to take time refining, but very very boring. Not to mention it's a PvP game so you have to choose between starting at a rock for 2 hours or afking and praying noone attacks you. I have just opted to afk mine in safe zones mostly since it's more profitable in the long term. Better than staring at a rock only to not see three silent horse archers line up behind you and take all your loot
Bugs and performance, obviously
I've lost more loot, pets, etc to bugs and the game randomly freezing during combat than other players and this is a hardcore pvp game...
Boring economy
The game brags about how awesome and cool the crafting system is, which it is, but the problem is there is no demand for crafted products. Because everyone can max out crafting (or close enough) in a few hours, everyone just crafts their own stuff. It's better than scrolling through the AH hoping to find a fitting, matching piece of exactly what you need for every armor slot. Etc. So the economy is mostly based on raw materials that people buy and use to craft their own stuff. There really is no fantasy of being a master wordsmith or something, I mean you and everyone else I guess. Gl trying to sell shields... Not to mention the game missed out on making local economies and resources important. There aren't many areas that have needed resources that can only be found in one region, except maybe the Jungle I guess