Critique
It's not like they drop some Armor book or Spell book, it isn't like you are farming a Boss either. Why did they make it so it takes a team to do this now? If you can do it solo, it's going to take you forever so that isn't even in the argument anymore. This was a Gold Farm, the only viable one in the game too. Now they ruined it, because splitting the gold with that many people makes it less valuable. It's 30g per a Alchemist bowman that ain't shit.
My Suggestion:
Have the Bandit Leader Drop a Rare Book, or make it so he drops 200g on defeat. And Make the Alchemist Bowmans Drop 100g. This would make the gold split between team mates worth actually farming the camp again. Currently there is almost no reason to do this, it's just better gold farming Spider Queen and selling her book or Tephra and selling to other players. And that is only because people want Cronite, if they didn't then tephra wouldn't be a gold farm either. But the Game NEEDS more basic Gold Farming areas, and improvement of loot and gold upon the areas that already exist.
Ai is better, but Loot doesn't reflect the difficulty/amount of players needed so you aren't profiting very effectively
I do enjoy that bandit Ai is better now, the community wanted better Ai. But the Loot tables and Drops need badly updated to reflect the difficulty and amount of players needed to farm this. The Bandits was one of the only places in the game for solo players to test their skills after skeletons, and now it takes a team. The game desperately needs more Gold farms and a ton more monsters for solo players and small groups as well as Big Bosses and bigger areas that would be efficient for a bigger group.
It's not like they drop some Armor book or Spell book, it isn't like you are farming a Boss either. Why did they make it so it takes a team to do this now? If you can do it solo, it's going to take you forever so that isn't even in the argument anymore. This was a Gold Farm, the only viable one in the game too. Now they ruined it, because splitting the gold with that many people makes it less valuable. It's 30g per a Alchemist bowman that ain't shit.
My Suggestion:
Have the Bandit Leader Drop a Rare Book, or make it so he drops 200g on defeat. And Make the Alchemist Bowmans Drop 100g. This would make the gold split between team mates worth actually farming the camp again. Currently there is almost no reason to do this, it's just better gold farming Spider Queen and selling her book or Tephra and selling to other players. And that is only because people want Cronite, if they didn't then tephra wouldn't be a gold farm either. But the Game NEEDS more basic Gold Farming areas, and improvement of loot and gold upon the areas that already exist.
Ai is better, but Loot doesn't reflect the difficulty/amount of players needed so you aren't profiting very effectively
I do enjoy that bandit Ai is better now, the community wanted better Ai. But the Loot tables and Drops need badly updated to reflect the difficulty and amount of players needed to farm this. The Bandits was one of the only places in the game for solo players to test their skills after skeletons, and now it takes a team. The game desperately needs more Gold farms and a ton more monsters for solo players and small groups as well as Big Bosses and bigger areas that would be efficient for a bigger group.
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