hm ok, any clues on up to date info about weak spots?
because im looking to be a mage with dagger as backup, or high dex if weak spots work well like that.
There is no accurate data because weakspot chance is not shown on a weapon unlike damage values and ws bonus from dex is not shown in game unlike damage bonus, but again, small hilt steel mercy dagger with incisium core has a WS well over 50% on a 127 dex veela. Some say placoid scales work well for grip material, but i'm yet to find a weaponsmith who bothered to level placoid scales lore to test it. Most dagger fighters prefer risar dagger for it's high damage though.
Dagger fighter is no meta and if you want to go this route, i really suggest to try stout swordfighter veela first, learn to PvP and win like that, then switch to daggers, and after you feel confident enough drop weight to lean. Lean is mostly for speed advantage because your role in group fights will be to rat, dive, and kill steal so you'll have to run around a lot. You don't want shield too because you'd be wasting a lot of stamina on blocking and you need it for running.
I never tried dagger mage really, and they were nerfed on release patch a bit. They do seem good in the hands of an experienced player. Check
Mages are a complex and distinguished archetype in Mortal Online (both the original and the Remaster). This guide serves as a starting ground for making a totally 100% self-sufficient foot combat mage
steamcommunity.com
for a build and guidelines. Again, it's not the best starter build, mostly because as a newbie you'll be switching to daggers when you better be casting and vice versa.