"This means we will add additional continents, just as planned for future continents like Sarducaa etc, but it will be Myrland for now. You will be able to travel back and forth, as you do between different Haven instances now, and things will remain persistent with your character and guild status. However you will not be able to build on these extra Myrland continents, only on the main one."
This makes me think additional continents may be bumped up the priority list. Clonetinents are a very temporary solution that create some core issues with resource control. Don't get me wrong they are exactly what the game needs right now, but they need to be replaced the moment it's feasible. So they can't recycle visual assets from MO1 very easily meaning there is no strong reason it needs to be Sarduuca. Given that, what do you want to see next?
I don't think the fine details of this map are 100% set in stone. If not, I'd like to see Lykia first but with more water seperation from Myrland. Particularly not removing the ocean route from Jungle Camp to the Gaul'Kor area past Morin Khur. Lykia should be a cool continent with some new things but the Alvarin are mainly jungle dwellers which means mainly just a bunch of flora and fauna with scattered ruins. Nothing too hard to implement ASAP.
After that Sidoia. Sidoia I'd love to see include ships and underwater content. It should really add a new layer of depth to gameplay. That's the main reason I want Lykia as the first region with more water separation. It opens up maritime trade routes and makes the Coral Sea a massive hotspot for trade, piracy and other ocean content.
This makes me think additional continents may be bumped up the priority list. Clonetinents are a very temporary solution that create some core issues with resource control. Don't get me wrong they are exactly what the game needs right now, but they need to be replaced the moment it's feasible. So they can't recycle visual assets from MO1 very easily meaning there is no strong reason it needs to be Sarduuca. Given that, what do you want to see next?
I don't think the fine details of this map are 100% set in stone. If not, I'd like to see Lykia first but with more water seperation from Myrland. Particularly not removing the ocean route from Jungle Camp to the Gaul'Kor area past Morin Khur. Lykia should be a cool continent with some new things but the Alvarin are mainly jungle dwellers which means mainly just a bunch of flora and fauna with scattered ruins. Nothing too hard to implement ASAP.
After that Sidoia. Sidoia I'd love to see include ships and underwater content. It should really add a new layer of depth to gameplay. That's the main reason I want Lykia as the first region with more water separation. It opens up maritime trade routes and makes the Coral Sea a massive hotspot for trade, piracy and other ocean content.