So people cracked the game in beta and they selling a hack for MO, which is the one all the kids looting in dungeons are using, on top of that the game doesn't even have its own login server so they relay completly on EAC and steam login. This being said theres absolutly no measures right now to prevent hackers/exploiters into the game. GM's having to manually find people hacking to ban and these people don't even have to buy new accounts.
All the grind and stupid ass design of progression is being bypassed by duping, hacking, exploiting and buying gold. If PVE wasnt so absolute garbage maybe people would still feel like farming the shit.
This already been reported since BETA, i did and i know many others did aswell.
Problem is the dev agenda is delayed because SV morons actually thought the server could handle 100k people and found out the server couldn't handle over 2k people on LAUNCH. So whatever was ment to be developed is now far behind in the list of priorities not to mention SV's development speed is on full turtle ass mode.
Not gonna lie, game is in bad shape, i still enjoy playing it but soon when enough people quits the game its going to be worse than the last days of beta.
What worries me the most is the pop gonna drop so much that henrik gonna say on next patch that the server can already handle 5k people and hes gonna start billing us for subs just to find out the server won't be able to deal with 5k at all.
SV has no QA as they didn't had in MO1 and its basically the same shitshow, Henrik lives in a fart cloud he calls "vision" when the reality is they need to hire a proper team of professionals to take over the proyect if they want it to progress, otherwise mortal is ment to be "the game that was almost good but died".
This is what happens when amateurs run a company instead of hiring professionals.
All the grind and stupid ass design of progression is being bypassed by duping, hacking, exploiting and buying gold. If PVE wasnt so absolute garbage maybe people would still feel like farming the shit.
This already been reported since BETA, i did and i know many others did aswell.
Problem is the dev agenda is delayed because SV morons actually thought the server could handle 100k people and found out the server couldn't handle over 2k people on LAUNCH. So whatever was ment to be developed is now far behind in the list of priorities not to mention SV's development speed is on full turtle ass mode.
Not gonna lie, game is in bad shape, i still enjoy playing it but soon when enough people quits the game its going to be worse than the last days of beta.
What worries me the most is the pop gonna drop so much that henrik gonna say on next patch that the server can already handle 5k people and hes gonna start billing us for subs just to find out the server won't be able to deal with 5k at all.
SV has no QA as they didn't had in MO1 and its basically the same shitshow, Henrik lives in a fart cloud he calls "vision" when the reality is they need to hire a proper team of professionals to take over the proyect if they want it to progress, otherwise mortal is ment to be "the game that was almost good but died".
This is what happens when amateurs run a company instead of hiring professionals.
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