I've watched many of the PvP videos that have come out of this MO2 beta, and they have led me to ponder this question: Why do groups of players engaged in larger group PvP rarely, if ever, employ any sort of combat tactics based on actual medieval combat?
In many scenarios, wouldn't make sense to have a line of shield tanks in the front, while other melee combatants followed with pole weapons? Behind that you'd have casters, healing and basting, and behind them archers raining down arrows. In addition, you may even have cavalry preforming hit and runs on the flanks and to the rear of the opposing force.
On paper, MO2 looks like the type of game where something loosely based medieval battle tactics would make a large difference in the outcome. Yet, I can't think of a single video where I've seen this done. Why is that?
In many scenarios, wouldn't make sense to have a line of shield tanks in the front, while other melee combatants followed with pole weapons? Behind that you'd have casters, healing and basting, and behind them archers raining down arrows. In addition, you may even have cavalry preforming hit and runs on the flanks and to the rear of the opposing force.
On paper, MO2 looks like the type of game where something loosely based medieval battle tactics would make a large difference in the outcome. Yet, I can't think of a single video where I've seen this done. Why is that?