I want to start with the 1 handed Swords.
They still consume way too much stamina. The problem is that there is no difference in stamina consumption whether a player is using a 1h weapon with a shield or without.
The game should detect if a player use a 1 h weapon with a shield, without and if a player only use a shield without a weapon.
1h without a shield should have low stamina drain while running with a drawn weapon, Shield without weapon should have low stamina drain when blocking and Weapon + shield should have higher stam consumption.
They still consume way too much stamina. The problem is that there is no difference in stamina consumption whether a player is using a 1h weapon with a shield or without.
The game should detect if a player use a 1 h weapon with a shield, without and if a player only use a shield without a weapon.
1h without a shield should have low stamina drain while running with a drawn weapon, Shield without weapon should have low stamina drain when blocking and Weapon + shield should have higher stam consumption.