Hello,
For the future sieges. I would like to suggest siege oriented magic.
The principle: mages group together to cast significantly bigger spells, with a leader mage that aim it and every mage that contribute their control and mana.
The effective spell casting skill would be the addition (or a more complex formula) of the group' members e.g. ecumenical.
Thus, 10 mages would be able to launch a spell up to 1000 ecumenical, something powerful enough to damage a castle wall as good as a siege engine.
Just a game-play suggestion.
PS: I am new so I don't know all the gameplay features that have been promised.
For the future sieges. I would like to suggest siege oriented magic.
The principle: mages group together to cast significantly bigger spells, with a leader mage that aim it and every mage that contribute their control and mana.
The effective spell casting skill would be the addition (or a more complex formula) of the group' members e.g. ecumenical.
Thus, 10 mages would be able to launch a spell up to 1000 ecumenical, something powerful enough to damage a castle wall as good as a siege engine.
Just a game-play suggestion.
PS: I am new so I don't know all the gameplay features that have been promised.