The current swing delay makes the game unplayable for anyone over 150+ ping. Thats a huge chunk of the gaming market, considering the game will only have 1 server this is a really bad decision.
Now I get the idea is to prevent the dreaded insta swings from high ping players in MO1, and it has fixed that, but you guys have taken it way too far. Why cant you tweak it so we can reach a happy medium, the game is after all supposed to be global. The aim should be to sync our attack speed with low ping players, not make it slower. Id say the delay should increase very minimally until 400 ping then they can add a harsher delay for ppl that would basically be lagging on purpose to gain an unfair advantage.
Worst case scenario, you increase it back up. Its an alpha after all and the perfect time to test and tweak everything. I know many players, myself included, wont even touch MO2 until this is fixed.
Now I get the idea is to prevent the dreaded insta swings from high ping players in MO1, and it has fixed that, but you guys have taken it way too far. Why cant you tweak it so we can reach a happy medium, the game is after all supposed to be global. The aim should be to sync our attack speed with low ping players, not make it slower. Id say the delay should increase very minimally until 400 ping then they can add a harsher delay for ppl that would basically be lagging on purpose to gain an unfair advantage.
Worst case scenario, you increase it back up. Its an alpha after all and the perfect time to test and tweak everything. I know many players, myself included, wont even touch MO2 until this is fixed.