Yes it is good to server hop gk and endlessly farm tephra. It is good to have 3 servers each with 1k afk players. It will make the game immersive you're just literally mentally incapable of thinking my man lol. Jesus you're fucking dumb lol
lol, like I've said before, it wouldn't be the first time someone on the internet called me dumb. In this case, I could show you a diagram and ask you how you propose to handle the situation, since we are not getting anywhere.
(OPEN WORLD- 6000 PEOPLE because of room made from instanced town) (Instanced towns- 6000 people sitting AFK at bank.) We are on the same page now cuz this is the world you are describing.
What I said was how do you handle the situation of players ENTERING the open world FROM the instanced blue towns when the server is close to cap.
(OPEN WORLD- 6000 People) [<---- 2000 people] (Instanced Town- 6000 people.) You get... 8000 people in the open world (more than capacity) and only 4000 in town.
That is, the space you are creating will either have to lock people into the town w/ queue, which is bad because what if it's their keep getting sieged or w/e. or just hard crash the server when the balance is thrown off and more people leave towns while there are still people in 'the open world.'
I can't really explain it any better than that. Remember: the fact that the world cannot hold more than 3k people or w/e is not my fault. I can guarantee you that you can multiply worlds of 3k people, unto infinity, if that is their capacity with very few problems. What I have presented is just a problem that comes quickly to my mind, and I am sure there are others if I thought about it.
It's just not a solution. Sometimes you can be really mad at a problem (like in this instance,) and take out your frustration on someone telling you a big oversight.
I think it's a bad idea for many more reasons than that, but if you want to keep believing what you believe after you read this, go ahead.