"Catering" cannot possibly be accurate. I'm not asking to make the game revolve around casuals, i'm asking you to throw them a bone around starting cities, somewhere around 30% of the map. I don't even think I mentioned PVE content but now that we did; PVE content is also PVP content, the PVE content in full-loot games creates an ecosystem and just like a real ecosystem if it becomes unbalanced it collapses.@fartbox
While catering to a pve crowd will certainly bring the masses, its goes against everything MO stands for. Henriks main purpose for making this game was to recreate UO as it was before Trammel. Hes said this many times. He hated the pve cop out of UO. This is why it will never happen here.
The other single most beneficial change for a larger population would be regional servers. Mainly because ping is a huge problem in the enjoyment and competitiveness of the pvp, as well as the obvious reason that you can simply fit more people on more servers.
However, this also goes against one of the main principles of Henrik, as hes said many times. He wants only one single server where everyone plays ogether. The only hope for this is that he has finally relented and agreed that additional continents ( like Sarducca, etc) could possibly be hosted in different world regions. Lets friken hope so.
So as you see, its not only the community you are arguing against. These are core principles of the man in charge. The community is simply a by product of his vision.
I stand to gain or lose very little if Mortal should be unsuccessful or successful. I am not employed by SV nor do I particularly like MO2 when compared to games of the past such as Darkfall, Archeage, or Shadowbane. I only play pvp focused MMO's and there are no shortage of them though Mortal has the novelty of being the newest one. If the games population should take a unsatisfactory turn it would change very little, my loop would repeat, I would return to an older game and await the next release...in this case I believe it will be AOC but who know's as they are as slow as Star citizen on development goals.