I agree that i exaggerated but my point stands. The yields in everything are just way too high. I spent a day in the jungle at the beginning of the alt servers and i am still living off the stuff i got from there. I pvp and lose sets daily. The yields need to be reduced to add real value to gear and make contesting farming spots WORTH it.
I think we all like to exaggerate a little when making a point ^.^
If someone is happy with something like animal material armour then a short while can get you enough mats to last a while.
I feel that MO1 was basically the same though.
In MO1 I suggested to include offal in the carcasses to reduce the amount of other mats. Animals have guts... All those innards which are ignored.
Another issue with farming mobs is the unrealisim of a horse holding 3 razorbacks... Or 6 boars... WTF?
I get that a horse could hold a carcass when it was thrown on the back of the mount but to carry more than 1 large animal?
If the materials are balanced for the carcass size then they speed of gathering was overlooked.
So many people have begged for carts etc to partially help with this. Still waiting ain't we Henrik.... After how many years?
The AI is horrid so just boosting the mobs HP to make each carcass 'worth more' wouldn't work.
Butchery is fast to do so a single carcass would be like "Ka-Chop" and done.
Making the playstyle more than going out to kill a single mob and then coming back and butchering it... At some point it'll feel too tedious to do unless there are gains. So I get why we can at least kill a couple/few before going back to butcher.
Oh and add to this how simple and pathetic food/cooking is.
No trade-off like we at least get with rocks.
We butcher and get everything the animal offers...
How about extracting something like bone tissue for marrow so we have to choose if we want X or Y from this animal.
If we also think about how valued some organs were as food, things like Liver for the iron...
^^^^^^
I think that is how we get around just reducing the amount of mats. Make us choose more BT or more Something else. Like in extracting rocks.
I love playing a hunter but in MO I do admit that being a hunter is largely riding to a location then hold A while shooting. Collect lootbags and then ride back to do a few ka-chops and done.
I've wanted SV to add to hunting since day one of MO1. I've asked for mini-games during extracting to try and add PLAYER SKILL but SV seem to be going away from player skill in anything other than combat. Scribing now is less than MO1.
Sorry for the long post. One of the biggest reasons why I finally quit MO1.