With the new patch they've added the ability of magic to put you into mercy mode. I'm not sure if they did this in MO1, but in the beginning of MO1 mercy mode was reserved for when you were hit for just about the same amount of hp you had left...but now its every time you are dealt a deathblow. I think the fact that you can be 5 hp and be hit for 50 yet still be put into mercy mode is unnecessary if not obnoxious, and now even magic will work the same way.
I understand that some people like the current system for various reasons, such as having the option to kill or not and the potential ability to execute if the animations are created (which I imagine they will). Maybe even have the ability to pilfer/steal from a person in mercy mode, so I won't suggest mercy mode to simply be put back to the way it was in MO1 or even to get rid of it entirely.
Something I would like to suggest is the ability to toggle if you want to put people into mercy mode or not. This will allow people who want to mercy mode for a duel, so they can steal something instead of kill, or simply decide to show someone mercy. This also allows those who never want to show mercy (most PvP focused players) to not have to put up with the need to finish off an opponent even if they were 5 hp and you did 50.
At the very least the 'No Mercy' option could return to the state where you are at 40 hp and are hit for 40 hp gets you into mercy as it was before.
I understand that some people like the current system for various reasons, such as having the option to kill or not and the potential ability to execute if the animations are created (which I imagine they will). Maybe even have the ability to pilfer/steal from a person in mercy mode, so I won't suggest mercy mode to simply be put back to the way it was in MO1 or even to get rid of it entirely.
Something I would like to suggest is the ability to toggle if you want to put people into mercy mode or not. This will allow people who want to mercy mode for a duel, so they can steal something instead of kill, or simply decide to show someone mercy. This also allows those who never want to show mercy (most PvP focused players) to not have to put up with the need to finish off an opponent even if they were 5 hp and you did 50.
At the very least the 'No Mercy' option could return to the state where you are at 40 hp and are hit for 40 hp gets you into mercy as it was before.