In today's patch stream, Henrik punches a vendor for like 30 minutes to raise his stats. You can see other people attacking their friends in block stance to do the same.
Will this be the primary way to raise stats in the game/what is in MO1? Multiple people imply to him that doesn't seem like fun, and he basically just says, "Yeah it's ok, skills raise fast in test and I'm just sitting and chatting with you all."
It would seem like you'd want to encourage people to "skill up" by actually doing things like fighting players/mobs, but he also mentions attacking a training dummy/friend as an alternate way to skill up.
Anyone have any idea if this is indeed intended to the primary way to raise your stats on release?
I'm just come out and say it, that seems really dumb and boring, but if it's the safest/fastest way to do it, people will, 100% of the time. If the devs cared at all seems like it'd be pretty easy to "fix", only get skill by attacking mobs or X number of hits per player over a time span (and can't just be blocks). Training dummies maybe only to noob starting stats, and very quick.
Will this be the primary way to raise stats in the game/what is in MO1? Multiple people imply to him that doesn't seem like fun, and he basically just says, "Yeah it's ok, skills raise fast in test and I'm just sitting and chatting with you all."
It would seem like you'd want to encourage people to "skill up" by actually doing things like fighting players/mobs, but he also mentions attacking a training dummy/friend as an alternate way to skill up.
Anyone have any idea if this is indeed intended to the primary way to raise your stats on release?
I'm just come out and say it, that seems really dumb and boring, but if it's the safest/fastest way to do it, people will, 100% of the time. If the devs cared at all seems like it'd be pretty easy to "fix", only get skill by attacking mobs or X number of hits per player over a time span (and can't just be blocks). Training dummies maybe only to noob starting stats, and very quick.