Less pet points required= able to hold a higher level= your animal having more defense and damage, I believe is their thinking and reason for word choice.oh so the result is just.... less pet points to have it lol... lol i still think knowing about bears should give more defense and damage to those creatures, but hey its just a random idiot with a random opinion
If mounts are weak, as I hope that they will be, and if MC damage can be parried as in MO1, the only reason for a European to roll a foot fighter over a hybrid will be damage bonus/strength and I think it will be very attractive for them to choose speed over damage since they can parry so effectively. Therefore, I think that there may be many melee/bow/magic hybrids.
With most people only having 1 character, I also think that we will see a lot of people foregoing some of the skills that most characters had in MO1. Aggressive stance, for instance, in order to take archery and/or magic skill.
I disagree. Heavier weapons are already more viable then they were in MO1. Strength requirements for those weapon has also been lowered compared to MO1. Heavy weapons have their role and they hit hard. If you make it so they damage through a parry...I think they will be overtuned. Everyone says parrying is so stupidly easy and people could just parry each other all day if they wanted, right? So if you make it so heavy weapons do damage through parries...you could argue the heavy weapon user will always have the advantage in a 1v1 fight and a group fight.that's why parry needs to be nerfed. aver a certain damage threshold, parry should not be able to prevent 100% damage, making heavier weapon playstyle on foot more viable.