well, i have thought about improvements and all i can come up with is more pusnishment for criminal actions
What i think needs improvement is an alliance system to not have to abuse the wardec system for this.
Also wardec may be forceable, unsure about that.
I see some want to be opportunistic and PK and KOS etc. but as i said, it alienates more players than it attracts, so not helpfull to make the game successfull.
You cannot change people! If you want to make the game successfull it needs such mechanics, because everything else is too niche and wont be fundable long time.
Simple as that. I dont want safezones, i want PK's are around, but i dont want them to run around in high numbers and i dont want them to have an easy live becuase their playstyle - and i also was red in other games - is opposing all other playstyles and while everyone can take a loss or two a day nobody want to get killed and robbed every time they leave town.
PK's and also many other players already run multiple Accounts, maybe even multibox, circumvent given restrictions, have blue alts, a spiritist etc. and completely negate any pusnishment more or less easily.
If people arent ready for compromises and exploit it too much, there wont be enough players fund the game in the future.
I don't see that by making pvp more time consuming and restrictive is going to make the game any better, theres this general antagonistic view of gamestyles polarizing opinions against and in favor of "pvprs", anyone who plays this game is a pvper, can't skip PVP and play mortal.
Then theres the ones that never had to deal with red penalties saying no punishment is enough, damn it i've seen enough noobs saying that.
Sometimes i think more than balance talks we are discussing some people's personal vendettas against joy, people that can't and won't sign in for the fictional contract and what the game delivers, demanding in the name of "fairness" criminal actions to be more penalized.
I do think they are partially right, they notice something is off and the best they can come up with is "adding more restrictive world", which is the mainstream logic of gaming today, strong ruleset framing and little space for players to actually do their own thing.
Then theres the social component of mortal, which is a big deal. Without people populating the world the game means absolutly nothing, the strongest asset the game has is players habitating the world.
Being the social element the strongest asset the game has i consider the development should go towards an "additive - positive" logic, that instead of making time wastage mechanics and penalties the game should encourage people to play and not just to make their life absolutly tedious and miserable because "punishment".
Its really idiotic to have such a reductive vision of the game, thinking more criminal punishment will encourage more people to play. The balance should also include buffs for the ones affected, the blue, small or solo guilds and not making the criminal's life more time consuming.
The game also has unclear rules noobs find really hard to understand, because theres absolutly nothing written or explained in game how does law work and i've seen since beta enough noobs going negative standing outside town by hitting any random ass blue they saw on big fights, i've seen countless noobs cry in helpchat that they went negative standing without even knowing what standing is.
These players can't rely in helpchat to understand the game, thats the most cruel piece of shit move SV can do to a new player, helpchat is a cesspool of imbecile kids. Imagine installing the game and having to ask something 10 times in helpchat while they talk about religion or uncle sam redneck propaganda.
I mean, theres so many flaws in this game and i could do a mega thread on how to help noobs understand it and helping noobs should definitely be the development focus, NOT ADDING PVP PENALTIES. YOU WANT PEOPLE TO UNDERSTAND AND ENJOY THE GAME.
So yeah, theres a bunch of missguided people asking for more punishment for the psychos ganking" poor noobs. Unable to see anything else.
BTW you doing things to bypass some (and to a certain degree) of the penalties are investing, time, money and effort to bypass them. Which a pay to win model is, and this game under no circumstance (SPECIALLY IF THEY CHARGE YOU SUB) should be pay to win.
Anyone should have 1 account and 1 client for it to be fair, if we are discussing fairness at all. So you telling me that for bypassing the criminal penalties i have to multi account and multiclient, i think thats a high price to pay and some people might not be willing or can't.