Yeah, I mean, definitely. I was just stating for the fun of making comparisons. The comparisons are not really relevant when deciding on what is good for gameplay, and frankly Nave isn't earth. It already features a bunch of fantasy elements/magic etc., so you can really argue anything that you want in terms of 'realism'.I mean you also should look into material rarity in the real world. I mean copper isnt uncommon but it isnt exactly common in some regions where iron is more common. But good quality iron ore may not be as common. The italian region wasn't known for high quality iron or, so sometimes the use of bronze well past the point of working iron was more of a cost thing. Also making sheets of steel wasnt a thing until around the middle ages, 900-1200 time frame (roughly).
Again a lot of factors went into real life advancement more so than in Mortal Online. I mean we are a few minutes from every resource needed to make anything we can imagine in game.
Which is why I was also saying that, from a gameplay standpoint, Bron getting a buff to sit neatly between jadeite & steel for cutting weapons(or even just comparable to jadeite & slightly heavier/durable) would be a positive change... Since atm jadeite is considerably easier to get and is better for most applications. The reason you only see shit for 1-5g or 50-100g on broker is because all the mid tier stuff is garbage. There is only low tier and high tier in the game.
But regardless, just a minor gripe. It's something that I've seen brought up before, and I do think it's a fair argument.
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