Current Issues with Pet System

Serverus

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May 28, 2020
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Moh’ki
Just a few technical issues I’ve discovered that makes it difficult to travel with pets. Hopefully we can focus on fleshing out the pet system a bit more to make it less tedious for tamers and Beastmasters.

1.) They disappear from the map. Makes it tedious to travel with them. You need to keep looking back to see if your pet is still there and if he isn’t there you have to log out and log back in to get pet back. Makes it time consuming.

2.) Pet commands are currently generic. You do not have the option to put them on defensive, aggressive or passive mode yet so when you get attacked by wolves you freak out with no time to react. Pets should be able to automatically defend you without having to command them every single time. If you’re fighting 5 wolves you have to protect yourself and may have time to command your pet to attack one sadly it stops after it kills one AI and goes idle.

3.) If you have multiple pets they lack collision and blend into each other. It not only makes it unrealistic but difficult to heal one if they are together. Same with aggressive AI; 3 wolves can be blended into one and you can’t hit all 3 yet they are hitting you.

4.) If you have 2 horses again they will blend into each other and not respect each other’s physics due to improper collision. This makes it difficult to mount them. Pet owner has to command them individually to create enough space between them to mount one. Common bug that a horse following you will also get lost into the ground.

5.) Exploit: If you die in the wilds the AI will not attack your pet. So if you port home in ghost mode; log out and log back in your pet will be there beside you.
 

Philthie

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Sep 13, 2020
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Pets on defensive may as well be a tab target game with auto attack. It is funny when you make someones pet aoe a guard though.
 

Serverus

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Moh’ki
Pets on defensive may as well be a tab target game with auto attack. It is funny when you make someones pet aoe a guard though.
Not sure if you PVE but it’s a bit frustrating when you get ambushed by 5 wolves and have to defend yourself while your pet is idle just watching. You don’t have the time to command each target while you’re getting attacked. Having an aggressive mode will help you survive against this or else it’s a bit pointless having a pet for protection.
 
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Kelzyr

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Sep 22, 2020
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Not sure if you PVE but it’s a bit frustrating when you get ambushed by 5 wolves and have to defend yourself while your pet is idle just watching. You don’t have the time to command each target while you’re getting attacked. Having an aggressive mode will help you survive against this or else it’s a bit pointless having a pet for protection.

Tbh idk how your first instinct as a BM wouldn't be to just hit 'all pets attack x' in this situation? I get the idea but idk if BM need even less to do...unless they reduce the dmg the pets do
 

Philthie

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Sep 13, 2020
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Not sure if you PVE but it’s a bit frustrating when you get ambushed by 5 wolves and have to defend yourself while your pet is idle just watching. You don’t have the time to command each target while you’re getting attacked. Having an aggressive mode will help you survive against this or else it’s a bit pointless having a pet for protection.

I guess the real question is, SHOULD a pet automatically defend you in a game like this?

 

Teknique

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Jun 15, 2020
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I guess the real question is, SHOULD a pet automatically defend you in a game like this?

The dude wouldn't even want that, if he can't manage to click 1 button on a wolf, then its even harder to manage a pet on defensive thats running around doing random things that you don't want it to.

Remember in MO 1 when they made the patch where all pets were defensive by default and they had to revert it because it was so bad?
 

Philthie

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Sep 13, 2020
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Yeah I do remember basically always having pets on passive and doing it manually. Also why do I have weird spreadsheet cells underneath my last post?
 

Bladeer01

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Aug 1, 2021
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Just a few technical issues I’ve discovered that makes it difficult to travel with pets. Hopefully we can focus on fleshing out the pet system a bit more to make it less tedious for tamers and Beastmasters.

1.) They disappear from the map. Makes it tedious to travel with them. You need to keep looking back to see if your pet is still there and if he isn’t there you have to log out and log back in to get pet back. Makes it time consuming.

2.) Pet commands are currently generic. You do not have the option to put them on defensive, aggressive or passive mode yet so when you get attacked by wolves you freak out with no time to react. Pets should be able to automatically defend you without having to command them every single time. If you’re fighting 5 wolves you have to protect yourself and may have time to command your pet to attack one sadly it stops after it kills one AI and goes idle.

3.) If you have multiple pets they lack collision and blend into each other. It not only makes it unrealistic but difficult to heal one if they are together. Same with aggressive AI; 3 wolves can be blended into one and you can’t hit all 3 yet they are hitting you.

4.) If you have 2 horses again they will blend into each other and not respect each other’s physics due to improper collision. This makes it difficult to mount them. Pet owner has to command them individually to create enough space between them to mount one. Common bug that a horse following you will also get lost into the ground.

5.) Exploit: If you die in the wilds the AI will not attack your pet. So if you port home in ghost mode; log out and log back in your pet will be there beside you.


1 ) fuck yeah

2) seem like a good idea , those yelling think it's too easy but hey , it become " op" only in 1v1 situation where you don't have the choice of target in multi v1 it could just become bothersome since you don't alway want to attack the one who first attack you ... ...

3) fuck yeah ( second one )

4) same old ...


5) i think they half fixed that one , with a bit of distance ( like 20 minute walk ) seem like it don't work anymore ( or i was unlucky idk )
 
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Kelzyr

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2) seem like a good idea , those yelling think it's too easy but hey , it become " op" only in 1v1 situation where you don't have the choice of target in multi v1 it could just become bothersome since you don't alway want to attack the one who first attack you ... ...

Why do you need the game to hand hold you more? I'm being genuinely curious if it's that hard to target one of the mobs and hit your "attack x" hotkey? I understand that some people are not pros, but literally every other play style requires you to decide your target...why should BM not have to do the same?
 

Serverus

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Moh’ki
The dude wouldn't even want that, if he can't manage to click 1 button on a wolf, then its even harder to manage a pet on defensive thats running around doing random things that you don't want it to.

Remember in MO 1 when they made the patch where all pets were defensive by default and they had to revert it because it was so bad?

You missed the entire point @Teknique. Its not a 1v1 situation of course I can click a button. I nearly killed your friend when he attacked me and he needed your help so he ran back to heal. But its more like 1v5 and you don't have the time to keep clicking on each enemy individually when you are getting ganked. And the context was strickly for a PVE situation where wolves can aggro hard in an aggressive pack. I don't see what the big deal is. Not even sure why you are opposing this.
 

Kelzyr

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Sep 22, 2020
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And the context was strickly for a PVE situation where wolves can aggro hard in an aggressive pack. I don't see what the big deal is.

Any change made for PvE will necessarily implicate a change for PvP....you have to acknowledge this.
 
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Serverus

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Moh’ki
Any change made for PvE will necessarily implicate a change for PvP....you have to acknowledge this.
Yeah, but we are not talking about PVP. You have to respect the context don't come into my thread bullying me and others because we want to see some changes. Focus on the context or make your own thread about Pets and PvP.
 
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Kelzyr

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Yeah, but we are not talking about PVP. You have to respect the context don't come into my thread bullying me and others because we want to see some changes. Focus on the context or make your own thread about Pets and PvP.

If you think I'm bullying you by disagreeing then idk what to tell you.

Even in a PvE context why do you need the pet to auto attack a mob that hits you? Just briefly turn and hit a hotkey. I asked a couple of times but is this really that hard to ask a player to do?

I understand it would make your life easier in this situation but this has implications outside of this one niche scenario
 

agui

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May 31, 2020
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Yeah, but we are not talking about PVP. You have to respect the context don't come into my thread bullying me and others because we want to see some changes. Focus on the context or make your own thread about Pets and PvP.

Man you just agreed with the other guy said ... you need to give and idea to your points dont mixture in pvp fights cause thats huge in this game. You cant just think about pve and not pvp ... like it was 2 separated things


and stop to play the victim role it gets boring my friend ... that guy was super polite to you and hes debating ideas thats why Forum are made for.
 
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Serverus

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Moh’ki
If you think I'm bullying you by disagreeing then idk what to tell you.

Even in a PvE context why do you need the pet to auto attack a mob that hits you? Just briefly turn and hit a hotkey. I asked a couple of times but is this really that hard to ask a player to do?

I understand it would make your life easier in this situation but this has implications outside of this one niche scenario
Again you missed the context. Its not about a donkey or even 1 AI attacking you. If you get attacked by mutiple targets, and wolves can attack you in groups of 5; it is very difficult to keep targeting your pet to attack when you have to defend yourself as well. You should look at the pet as its own personality in the game. And even in real if if its master was attacked, it would naturally defend its master. So defensive mode is something that gives it more realism instead of the pet staying idle after killing 1 while I am fighting 4 by myself. Respect the context.
 
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Serverus

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Moh’ki
Man you just agreed with the other guy said ... you need to give and idea to your points dont mixture in pvp fights cause thats huge in this game. You cant just think about pve and not pvp ... like it was 2 separated things


and stop to play the victim role it gets boring my friend ... that guy was super polite to you and hes debating ideas thats why Forum are made for.
Again if you want to talk about PvP and pets. Make your own thread. Don't attack this one. PvE has its own issues and those need to be respected.

You and your kind that bully people who have different playstyles is why people quit the game. You will never learn if you keep on abusing people who don't want to PvP. A prime example you are trying to twist my thread around to make it PVP focused. So it can benefit you. Its as selfish and unproductive thing to do. I wonder how you treat people in RL.
 
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Teknique

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Again you missed the context. Its not about a donkey or even 1 AI attacking you. If you get attacked by mutiple targets, and wolves can attack you in groups of 5; it is very difficult to keep targeting your pet to attack when you have to defend yourself as well. You should look at the pet as its own personality in the game. And even in real if if its master was attacked, it would naturally defend its master. So defensive mode is something that gives it more realism instead of the pet staying idle after killing 1 while I am fighting 4 by myself. Respect the context.
If you want to manually set your pet to defensive go ahead.

I just don’t think it’s going to help you as much as you think as keeping track of whether you’re on passive or defensive is more work than just leaving it on passive. That’s all I’m sayinf
 

Kelzyr

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Sep 22, 2020
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Again you missed the context. Its not about a donkey or even 1 AI attacking you. If you get attacked by mutiple targets, and wolves can attack you in groups of 5; it is very difficult to keep targeting your pet to attack when you have to defend yourself as well. You should look at the pet as its own personality in the game. And even in real if if its master was attacked, it would naturally defend its master. So defensive mode is something that gives it more realism instead of the pet staying idle after killing 1 while I am fighting 4 by myself. Respect the context.

Ok then it's gonna have to be agree to disagree, because even in the context you're staying I'm missing (which I'm not, I read what you said 3 times now) I don't think it's unreasonable to hit a single keybind when targeting the mob you want you pet to attack. (Even if there are 5)

If 5 wolves attack you and you want your pet to assist, you need to jump, turn, hit your keybind, turn and continue running. If you are looking to have the pet attack for you as you run to survive, I'm sorry but I don't think you should have that luxury, no other play style does. If you can't turn to sick your pet on them then run like everyone else would.

I personally don't think a BM should be the only play style that doesn't have to choose a target when attacking...it's the least you can do. I assume you're probably a mage or an archer....if you can do it in those contexts you can do it with a pet.

I don't think all things in the game need to always mirror reality. This will be my last time posting on this thread because chances are you'll continue to double down on your opinion. I've said my piece, good luck out there.
 
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Serverus

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Moh’ki
@Kelzyr I am not a mage or an archer so you thought wrong. I never seen so much opposition over a feature that we had for over 10 years. And you refuse to respect my point of pet realism. It makes you a hyprocite if you want realism in melee fighting. Many warriors relied on their pets to protect them in the past. Not everyone is a Conan. Maybe you like fantasy. So get over yourself and your playstyle. And thank you for not responding again.
 
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