Not my fault he was failing his blocks, With what everyone is saying everyone can pull it off.
The video is to show that the strat from MO1 is still possible with the soo called slower movement speed, Swing run away and counter...That is mortal online in a nutshell.
User doesn't chase?? back away and bandage/heal.
You dont balance your game around bad players, you balance combat around the good fighter, crafting around good crafters, etc.
Just because you can flawless noobs and players who cant block dont mean the game is about skill.
I'm inbetween, I think many of these euros don't understand how lame it was to just auto lose based on ping if skill is equal.
I mean I see videos of euro players, its not a mystery that some of them look like silvers but then you see them in game and they're somehow gods.
That however doesn't mean the movement speed is good, definitely room to tweak.
How do you explain that many of MOs best players where NAs ? Beating most EUs with ease, but ofc that dont matter when its a example against your arguement.
Whats the excuse now that all EUs are NAs ? I am effectively playing with 160+ ping now, whats the excuse when the game says the opposite of you ?
They don't understand that speed is relative, they probably think that just them are running slower
In mo1 being able to do that tactic playing from Australia would not pay off, are you from Australia cause then that makes the ping sync look much better than I thought it was.
Hmm i know of atleast 1 guild of 30 players who disagreed with you while they was still playing MO. But ofc that dont matter since it proves you are wrong...
The amount of smoothbrain comments reminds me why i never was a forum warrior. Still think the game is pretty cool but if i ever end up in a 1v1 situation after game goes live i think it will be better to just die and go back to farming compared to spending 30minutes of effort for a 1v1
Maybe the "aggressive" update i keep hearing about will change my mind, who knows.
Easier to be a forum warrior and do the battle there instead of needing to train up in game and prove it through action. The common denominator is that they want things easy and not hard. They want things for free and not have to work for it.
But the system needs work regardless how you do it, this kind of system does not need that much work though. As the video shown by yourself, the base for having it work is already there now.
I do agree that JUST having feints to rely on would keep the mordhau tradition of it being a bit meh yes. Hence why we need ideas and not being content with working backwards.
We are at page 8 and I have literally only seen bickering about movement speed should be higher VS NO it is fine where it is, not a word on any ideas that would actually achieve the solution to the #1 problem, which is how easy defense is due to the lack of COMBAT DEPTH.
The bickering about movement speed as well as people trying to measure their dongs Beating their chests, which is even less useful than suggesting this and that about movement speed.
If you read you find many posts where I suggest changes other than speed but it will make the game harder so noone wants that cause they want it easy.
Lower swing arcs, lower block arcs, lower parry timer, decreasing the armor values and decrease how good the counter is. Been suggesting that since February.
All those changes dont touch speed and will increase the skill ceiling by quite a bit if the changes are substantial compared to now.
To talk further on this.
People, even if you disagree on this and that, it is fine to voice your opinion about it. But remember this;
You have the actual ability to make a difference in the evolution of the game, it is something that very few games let alone MMOs have ever given to their player base. Being in constant disagreement over a subject and just spending all this time arguing over the small problems when the big problem is still there does not help anyone. In the very least try to prove or push your point about the smaller part of the bigger problem (movement speed) and find ideas to attack the real culprit of why this is a bigger issue (to you or to everyone regardless of their opinion on the smaller problem) which is defensive gameplay being too strong.
Everyone regardless of their stance on the topic are all in agreement on what the bigger problem is, the thing we don't have is suggestions to work on it. More minds coming up with ideas the better, in my optimal MO forum everyone would be in 100% disagreement all the damn time but would work out ideas and constructive ways of fixing things. Instead of inching this and that way while beating your chest about skill level, in a damn not even out of alpha/beta(however you want to define it) game in which mechanics at least SHOULD be changing a LOT.
Can we all have a united front against the real enemy?
I have not heard a single person that think the current state of defensive gameplay is a good addition to the game in its current state. Because if defensive gameplay only helped one person and not the other then obviously the one who it helped would be in favor of it remaining completely unchanged. The lack of such a person makes that an incredibly easy thing to unify around.
Yea you cant unify when the arguements are opposite of each others, one crowd wants harder combat and the other wants easy combat.
Sadly only 1 crowd is inline with MOs original vision which has continually been shit on since 2009.
I’m sort of like the person on the bottom. I can probably count the people I can’t beat on two hands currently.
Like all with power I fear to lose it with changes
Still the 360 swing morphs will likely lose their novelty and the defensive style is not my preferred combat style.
What I would like to see is a kick with extremely heavy recoil (kind of like that turn cap everyone hated but I actually liked) and a tiny hitbox meaning only someone with god tier aim could land it.
Lies, I am told that NAs cant win against any EUs and thats the reason for dumbing the game down. Thats just how this works, sorry Teknique but you will never be able to beat EUs in the game. Truth hurts I know.
Hopefully more wakes up and realized how much lies is associated with brown nosers influencing the game negatively.