The people who think the combat is good are the same people who will think almost anything skill-gutting is good.
It's been explained with a plethora of reasons as to why long term the fundamentals of combat won't age well. Have you noticed some of the best players, granted some are self appointed because of how crutched the system is, say the combat is no good. Do you think they say that just to waste time? Why would people who are already at the top disagree with how it works if they are in their own eyes and others 'the best?
Probably because the people who have vastly more experience in MO and other melee-like games have experienced different systems within MO and other games to know what does and doesn't work.
Right now, MO2 doesn't promote skill. There are just people who are slightly better and have better reactions, but an average player can hold their own fairly well against the most mechanically adept. After mechanically adept, ping comes into play. Since the combat is so slow anyone who is mechanically skilled and has good ping - you'll realistically never land a hit on them unless you get lucky and land a good trade.
If you ever want to see who has good ping just look for the people who run around naked and try to duel. They know they won't die because the system crutches and pads their mechanical skill whilst their ping allows uncanny reaction.
The melee system doesn't promote any kind of meaningful skill growth where as MO1 players could progressively get better.
Pulling up the statistics of a poll doesn't reflect the entire communities view. I made a poll to try and gage the communities opinion on delaying release and over 116 people voted, just because a majority voted to delay doesn't mean a majority of the community was for it (even though they were).
Point being, I have a fair amount of people in my guild and only 1 of them has a forum account aside from myself.. and they all think the combat is bad. People in the official discord I know say the combat is bad, there are other pockets of people saying its no good, not to mention the threads that pop up over it. If it wasn't bad there wouldn't be such a vocal outcry.
I know a fair amount of you think the slow combat is better, and have your own reasoning. But please realize a lot of people who are making these threads and trying to draw attention to the topic aren't trying to change the game so it befits them - a lot of them what are environment that encourages skill and the ability to grow in it so the more you practice, theoretically, the better you get. Rather than you hit the ceiling in a few hours as it is now.
I personally can't stand the combat. It drives me crazy. Its inconsistent as all he'll, it still desyncs massively with people running in place and warping around, I get clean hits in my screen and get parried whilst I parry on my screen and still get hit for full damage, etc.
There is also a ton of other stuff wrong with it, in other threads, I've even given lists and reasoning.
The combat is going to age quickly regardless of offensive moves being added, magic, etc. I'm telling you right now - if it stays the same, you're going to watch foot fighters just die out slowly as its not responsive or practical. If you had a choice to play a footfighter or a hybrid with this current combat - the better players will opt to hybrids and then you'll really be hurting and confused when you're just getting slammed by people who just sit and parry you whilst cross healing, corrupt spamming to prevent bandages, and hitting you with spells.